Heliokopis, neutral male gnomish Wizard --- .. .. $ .. # --.--- |.f@.| |....| |....| |....| |....+ ------ [Heliokopi the Evoker] St11 Dx15 Co12 In22 Wi7 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC3 MC3 Mov12 Xp1/0 Wt48/1250 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 415 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 67% Ring drop chance was reduced to 39% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 43% Potion drop chance was reduced to 72% Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17834 Monster spawn increase reached its maximum at turn 137944 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1649487 The monster class that cannot be genocided was vampire Today, this monster class was always generated invisible: grue The monster class that was spawned more often: kobold (freq bonus 4) The monster species that spawned more often: giant armor beetle (freq bonus 5) The monster species that spawned more often: asshole gnome rogue (freq bonus 14) The monster species that spawned more often: giant ochre jellyfish (freq bonus 10) The monster species that spawned more often: volcano gazer (freq bonus 6) The monster species that spawned more often: lillend (freq bonus 12) The monster species that spawned more often: great storm wyrm (freq bonus 7) The monster species that spawned more often: blinking eye (freq bonus 10) The monster species that spawned more often: vampire shadowcloak (freq bonus 10) The monster species that spawned more often: avarice (freq bonus 12) The monster species that spawned more often: lilac mushroom (freq bonus 6) The monster species that spawned more often: giant silver dragonfly (freq bonus 6) The monster species that spawned more often: sparkling warp fungus (freq bonus 12) The monster species that spawned more often: hot lava blob (freq bonus 24) The monster species that spawned more often: warper (freq bonus 12) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 7) The monster species that spawned more often: charcoal colony (freq bonus 8) The monster species that spawned more often: twisted sylph (freq bonus 10) The monster species that spawned more often: blank force fungus (freq bonus 6) The monster species that spawned more often: error (freq bonus 6) The monster species that spawned more often: picture kobold (freq bonus 8) The monster species that never randomly spawned: Hairbeard The monster species that never randomly spawned: mystic racoon dog The monster species that never randomly spawned: doom ape The monster species that never randomly spawned: summoning spirit The monster species that never randomly spawned: Seraph of the Law The monster species that never randomly spawned: red jelly The monster species that never randomly spawned: cave goblin The monster species that never randomly spawned: baby guivre The monster species that never randomly spawned: centaur The monster species that never randomly spawned: hidden engulfitrice The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: opal (white) The RNG hath decreed that this item was never generated: gravity beam (lacquered) The RNG hath decreed that this item was never generated: flying (winged) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 8) The RNG hath decreed that this item was generated more often: covelline (black, freq bonus 18) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 20) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 20) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 21) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 3) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 6) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 7) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 7) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 8) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 5) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 81) The RNG hath decreed that this item was always generated cursed: finger of death (stained) The RNG hath decreed that this item was always generated cursed: iron saber ((null)) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 2) Next attribute increase check would have come at turn 294 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (419) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...