Heliokopis, neutral male gnomish Wizard ------------ |.f......... |.@........| -.-- ------- [Heliokopi the Evoker] St9 Dx8 Co11 In16 Wi11 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1100 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 18 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 307 Ring drop chance was reduced to 96% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 44% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 68% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21341 Monster spawn increase reached its maximum at turn 150041 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 526988 The monster class that cannot be genocided was jelly The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: fallen angel (freq bonus 4) The monster species that spawned more often: canermine (freq bonus 18) The monster species that spawned more often: ivory draconian (freq bonus 10) The monster species that spawned more often: siege ogre (freq bonus 16) The monster species that spawned more often: yellow spore (freq bonus 6) The monster species that spawned more often: pseudo ghost (freq bonus 3) The monster species that spawned more often: laser metroid (freq bonus 8) The monster species that spawned more often: yet another manticore (freq bonus 12) The monster species that spawned more often: farting boy (freq bonus 6) The monster species that spawned more often: celestial turret (freq bonus 6) The monster species that spawned more often: undead caveman (freq bonus 10) The monster species that spawned more often: Bear-Man (freq bonus 16) The monster species that spawned more often: storm atronach (freq bonus 10) The monster species that spawned more often: Bundle Tree (freq bonus 3) The monster species that spawned more often: crunchy force patch (freq bonus 6) The monster species that spawned more often: gazer nupperibo (freq bonus 14) The monster species that spawned more often: hidden barbed devil (freq bonus 12) The monster species that spawned more often: ancient white world champion (freq bonus 4) The monster species that spawned more often: thrasher (freq bonus 8) The monster species that spawned more often: vietnamese girl (freq bonus 4) The monster species that never randomly spawned: potion mimic The monster species that never randomly spawned: intelligent monkey The monster species that never randomly spawned: copperhead snake The monster species that never randomly spawned: very old yellow dragon The monster species that never randomly spawned: holed wall The monster species that never randomly spawned: chasm viper The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: banished potatoes The monster species that never randomly spawned: agate patch The monster species that never randomly spawned: highway cattle The monster class that always generated with extra speed: vampire The monster class that more likely to generate with musable stuff: archfiend The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 23) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 7) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 20) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 42) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 19) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 24) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 11) The RNG hath decreed that this item was generated more often: lembas wafer ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 8) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 7) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 4) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 7) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 6) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 89) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: carrying boots (side gore boots) The RNG hath decreed that this item was always generated cursed: poisonous cloak (dirty rag) The RNG hath decreed that this trap was always invisible: unlight trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 44) Next attribute increase check would have come at turn 324 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (665) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...