Heliokopis, neutral male gnomish Wizard -------------------------- ------------------ |...........................................| |..................d........................| |.........................................f@| |......................................:..... |...........................................| |........................................... --------------------------------------------- [Heliokopi the Evoker] St7 Dx15 Co10 In16 Wi7 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC8 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 157 Ring drop chance was reduced to 71% Amulet drop chance was reduced to 27% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15212 Monster spawn increase reached its maximum at turn 34731 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 409923 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: abyss piercer (freq bonus 2) The monster species that spawned more often: wild wolf (freq bonus 40) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 8) The monster species that spawned more often: leading orc-captain (freq bonus 6) The monster species that spawned more often: raichu (freq bonus 2) The monster species that spawned more often: brown beetle (freq bonus 2) The monster species that spawned more often: healthy ape (freq bonus 7) The monster species that spawned more often: arcane horse (freq bonus 2) The monster species that spawned more often: occult warlock (freq bonus 3) The monster species that spawned more often: agent black warp fungus (freq bonus 3) The monster species that spawned more often: magnet elemental (freq bonus 4) The monster species that spawned more often: blue mushroom (freq bonus 6) The monster species that spawned more often: monoton (freq bonus 6) The monster species that spawned more often: Almuth's cuddly-soft sneaker (freq bonus 10) The monster species that spawned more often: devious skeleton fish (freq bonus 3) The monster species that spawned more often: The Smith (freq bonus 10) The monster species that spawned more often: clan outern (freq bonus 2) The monster species that spawned more often: jumping champion (freq bonus 4) The monster species that spawned more often: special mold (freq bonus 4) The monster species that spawned more often: blacker bear (freq bonus 2) The monster species that never randomly spawned: Kop Lieutenant The monster species that never randomly spawned: stalactite piercer The monster species that never randomly spawned: irresistible warp patch The monster species that never randomly spawned: agate spore The monster species that never randomly spawned: werejackal The monster species that never randomly spawned: cursing orb The monster species that never randomly spawned: Martti Ihrasaari The monster species that never randomly spawned: Cait the cat The monster species that never randomly spawned: healing gremlin The monster species that never randomly spawned: moldy fungus The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: helm of underwater action (scuba helmet) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: free action (twisted) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 7) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 7) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 10) The RNG hath decreed that this item was generated more often: sailor blouse ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 4) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 3) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 9) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 13) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 3) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 9) The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 88) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this trap was always invisible: trap of walls The RNG hath decreed that this trap was generated more often: turn table (freq bonus 10) Next attribute increase check would have come at turn 2179 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (60) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...