Heliokopis, neutral male gnomish Wizard ---------- -...F..{.| |........| |........| .........| |..f@|.- -------- [Heliokopi the Evoker] St8 Dx13 Co11 In17 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/1050 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 84% Wand drop chance was reduced to 96% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29570 Monster spawn increase reached its maximum at turn 57298 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 55472 The monster class that cannot be genocided was naga The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: colluded warp patch (freq bonus 3) The monster species that spawned more often: bright blue stalk (freq bonus 20) The monster species that spawned more often: sheep skinned wolf (freq bonus 8) The monster species that spawned more often: speedhorse (freq bonus 6) The monster species that spawned more often: Uberjaquio (freq bonus 56) The monster species that spawned more often: Sue Lyn's sneaker (freq bonus 4) The monster species that spawned more often: Lucifer (freq bonus 6) The monster species that spawned more often: ferrous force fungus (freq bonus 3) The monster species that spawned more often: intrinsic eating permamimic (freq bonus 6) The monster species that spawned more often: hedrow warrior (freq bonus 16) The monster species that spawned more often: millipede (freq bonus 4) The monster species that spawned more often: Su-Dic (freq bonus 3) The monster species that spawned more often: diminutive kobold (freq bonus 14) The monster species that spawned more often: special warp patch (freq bonus 2) The monster species that spawned more often: crystal force patch (freq bonus 4) The monster species that spawned more often: ruby dragon (freq bonus 6) The monster species that spawned more often: spike colony (freq bonus 16) The monster species that spawned more often: nibelung (freq bonus 2) The monster species that spawned more often: sylveon (freq bonus 3) The monster species that spawned more often: ultra elemental (freq bonus 6) The monster species that never randomly spawned: Maugneshnaagar The monster species that never randomly spawned: Dark Schneider The monster species that never randomly spawned: anthrazite patch The monster species that never randomly spawned: giant yellow ant The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: Holy Planetar The monster species that never randomly spawned: amok running yardie The monster species that never randomly spawned: sue fungus The monster species that never randomly spawned: lurker The monster species that never randomly spawned: scrap titan The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: teleportation (silver) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 30) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: charred bread ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 27) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 40) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 7) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 11) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 74) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 30) The RNG hath decreed that this item was always generated cursed: levitation (agate) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: bad effect (numbing) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this trap was always invisible: low effect trap The RNG hath decreed that this trap was generated more often: rmb loss trap (freq bonus 2) Next attribute increase check would have come at turn 1578 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (345) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...