Heliokopis, neutral male gnomish Wizard --------------- |.............| |............f| |...........@.| |..........%..| |.............| ------ ------.- [Heliokopi the Evoker] St8 Dx8 Co9 In11 Wi4 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 8 Scroll drop chance was reduced to 80% Wand drop chance was reduced to 75% Concealing monsters were spawned underneath items 91% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14656 Monster spawn increase reached its maximum at turn 53206 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1293565 The monster class that cannot be genocided was vortex The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: purple jelly (freq bonus 3) The monster species that spawned more often: petty tunnel wight (freq bonus 12) The monster species that spawned more often: suicide dragon (freq bonus 2) The monster species that spawned more often: magic amazonas fish (freq bonus 6) The monster species that spawned more often: powered steam vortex (freq bonus 3) The monster species that spawned more often: speedlich (freq bonus 3) The monster species that spawned more often: red dragon worm (freq bonus 7) The monster species that spawned more often: purple force fungus (freq bonus 5) The monster species that spawned more often: hunting hawk (freq bonus 18) The monster species that spawned more often: Pale Night (freq bonus 2) The monster species that spawned more often: icy flame (freq bonus 6) The monster species that spawned more often: the forever train (freq bonus 3) The monster species that spawned more often: lethe fungus (freq bonus 4) The monster species that spawned more often: priest of Ghaunadaur (freq bonus 6) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 6) The monster species that spawned more often: supreme dimensional vortex (freq bonus 6) The monster species that spawned more often: giant mole cricket (freq bonus 11) The monster species that spawned more often: edderkop (freq bonus 5) The monster species that spawned more often: colorful warp fungus (freq bonus 6) The monster species that spawned more often: firebreather (freq bonus 3) The monster species that never randomly spawned: obsidian lord The monster species that never randomly spawned: falling turret The monster species that never randomly spawned: weresnake The monster species that never randomly spawned: force scorpion The monster species that never randomly spawned: crypt wight The monster species that never randomly spawned: bleeder The monster species that never randomly spawned: gourmand ogre The monster species that never randomly spawned: Till The monster species that never randomly spawned: terrax The monster species that never randomly spawned: feanorian The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: limitation boots (velcro boots) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 9) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 2) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 8) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 19) The RNG hath decreed that this item was generated more often: fumbling (trippy, freq bonus 9) The RNG hath decreed that this item was generated more often: leather peep-toes (asian footwear, freq bonus 17) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 24) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 52) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 82) The RNG hath decreed that this item was generated more often: fruit ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: stygian pike ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 93) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: helm of amnesia (crazy helmet) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 4) Next attribute increase check would have come at turn 592 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...