Heliokopis, neutral male gnomish Wizard ------------ +.@........- |f.........| ...........| ----......:| .......| ....... -----#- [Heliokopi the Evoker] St5 Dx13 Co8 In13 Wi7 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt49/750 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 48% chance Ring drop chance was reduced to 71% Potion drop chance was reduced to 97% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 5684 Monster spawn increase reached its maximum at turn 24310 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 707832 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: wormwood (freq bonus 2) The monster species that spawned more often: purple slime (freq bonus 20) The monster species that spawned more often: healing warp fungus (freq bonus 6) The monster species that spawned more often: digging nymph (freq bonus 4) The monster species that spawned more often: eldritch warp fungus (freq bonus 6) The monster species that spawned more often: cutterfish (freq bonus 4) The monster species that spawned more often: Bundle Nadja (freq bonus 12) The monster species that spawned more often: stronger gnome warrior (freq bonus 6) The monster species that spawned more often: white whale (freq bonus 16) The monster species that spawned more often: drowned soul (freq bonus 10) The monster species that spawned more often: blade urchin (freq bonus 6) The monster species that spawned more often: sexy model (freq bonus 3) The monster species that spawned more often: black balrog (freq bonus 3) The monster species that spawned more often: forest maggot (freq bonus 8) The monster species that spawned more often: novice medium wall (freq bonus 4) The monster species that spawned more often: stunwall (freq bonus 3) The monster species that spawned more often: Roy (freq bonus 5) The monster species that spawned more often: acidic mold (freq bonus 8) The monster species that spawned more often: special force fungus (freq bonus 2) The monster species that spawned more often: violet beauty (freq bonus 3) The monster species that never randomly spawned: son of Typhon The monster species that never randomly spawned: plain orc The monster species that never randomly spawned: time bomb The monster species that never randomly spawned: human thief The monster species that never randomly spawned: thick master lich The monster species that never randomly spawned: gray mold The monster species that never randomly spawned: sand archer The monster species that never randomly spawned: mirkwood orc The monster species that never randomly spawned: healing growth The monster species that never randomly spawned: dark hound The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: elven arrow (runed arrow) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was never generated: cocoa (nettle) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was generated more often: destroy armor (destructive, freq bonus 25) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 18) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 127) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 10) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 14) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (vaporized, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 14) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 2) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: amulet of magic resistance (rare) The RNG hath decreed that this item was always generated cursed: crystal ball (glass orb) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: fart trap (freq bonus 11) Next attribute increase check would have come at turn 867 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (527) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...