Heliokopis, neutral male gnomish Wizard ---------- |..%..%..| |)%...#..| --- |.%.%.(..| |.. |..%%....| -... | --|------- |....| #,,# |..... -.------- ##|....|## -------###---------- |%....>.|###,-.....,# ##|...<..,,,|........| |.......-,,,,|....|,# ###,......|##,-.@......| |.......|####------,##------------,,,|.....| ##|........| |.......-,,,,,,,,,,,,,...........|,##------- ---------- |.......|##########,##|..........|,# --------- #,,,|....>.....-,# ###,+..........|## |..........| ----.------- [Heliokopi the Thaumaturge] St6 Dx16 Co23 In25 Wi7 Ch10 WizGnoMalNeu S7848 Dlvl:4 $158 HP131(151) Pw61(97) AC7 MC0 Mov12 Xp8/1885 Wt1681/1900 T1894 Latest messages The spell hits the flying rogue of Anhur! You kill the flying rogue of Anhur! The flying rogue of Anhur pretends to be friendly. The flying rogue of Anhur claws you! [-1 -> 129] In what direction? [hykulnjb><] The spell hits the flying rogue of Anhur! You kill the flying rogue of Anhur! # What do you want to sacrifice? [# or ?*] That is a silly thing to sacrifice. 3 lunatic rabbit corpses {1200} land on the altar. You have a little trouble lifting 3 uncursed lunatic rabbit corpses {1200}. Continue? [ynq] (q) You have a little trouble lifting # - 3 uncursed lunatic rabbit corpses {1200}. # What do you want to sacrifice? [# or ?*] Your sacrifice is consumed in a burst of flame! The altar suddenly vanishes! Your movements are now unencumbered. Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 189 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 95% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 3 Number of fake artifacts generated was 0 Monster spawn increase started at turn 63337 Monster spawn increase reached its maximum at turn 89579 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 53108 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: idiot (freq bonus 7) The monster species that spawned more often: toxic force patch (freq bonus 6) The monster species that spawned more often: baby crocodile (freq bonus 6) The monster species that spawned more often: high spore (freq bonus 12) The monster species that spawned more often: Lou (freq bonus 10) The monster species that spawned more often: wereghost (freq bonus 5) The monster species that spawned more often: Naga Raja (freq bonus 10) The monster species that spawned more often: force dwarf (freq bonus 3) The monster species that spawned more often: green icky thing (freq bonus 4) The monster species that spawned more often: young orange dragon (freq bonus 6) The monster species that spawned more often: weatwind (freq bonus 3) The monster species that spawned more often: predator nethercat (freq bonus 4) The monster species that spawned more often: catfish (freq bonus 4) The monster species that spawned more often: festering appendages (freq bonus 4) The monster species that spawned more often: flathead (freq bonus 8) The monster species that spawned more often: werelocust (freq bonus 10) The monster species that spawned more often: radiant fungus (freq bonus 24) The monster species that spawned more often: Katia's leather boot (freq bonus 16) The monster species that spawned more often: Lamashtu (freq bonus 10) The monster species that spawned more often: pale growth (freq bonus 4) The monster species that never randomly spawned: big gray unicorn The monster species that never randomly spawned: force wolf The monster species that never randomly spawned: wind warp patch The monster species that never randomly spawned: Leo The monster species that never randomly spawned: uber rust monster The monster species that never randomly spawned: black stalk The monster species that never randomly spawned: animated wedge sandal The monster species that never randomly spawned: sword familiar The monster species that never randomly spawned: visor piranha The monster species that never randomly spawned: giant rockfish The monster class that more likely to generate with musable stuff: wraith The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: detect monsters (leather) The RNG hath decreed that this item was never generated: emerald dragon scale shield (emerald dragonhide shield) The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: elven gauntlets (faded mittens) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 10) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 39) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 17) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 12) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 15) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 7) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 15) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 12) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 5) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 11) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 3) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: chaos terrain (TIGHT SPANDEX SHIRT, freq bonus 5) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 16) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 6) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 19) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: droven helm (spider shaped helm) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 3) Next attribute increase check would have come at turn 2849 Strength training was 50 Dexterity training was 18 Wisdom training was 50 Constitution training was 5 You were poison resistant You leeched mana You had infravision You had 2130 points of nutrition remaining You were stealthy You were lucky (2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 437% b - resist sleep 1 protect 0% 82% c - insulate 2 protect 0% 82% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) vanish 8 R Prepared(0) appraisal 8 R Prepared(0) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) draw energy 6X Prepared(0) power surge 4X Prepared(0) sigil of control 2X Prepared(0) tinker 2 R Prepared(0) Voluntary challenges You eaten 14 times You eaten food with animal by-products 11 times You eaten meat 11 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 124 times You killed 106 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (17 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (127 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (142 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...