Heliokopis, chaotic male spiritual Slave Master ----------- |.........| |...d.....| ....d@....| - --------- [Heliokopi the Slave Trader] St6 Dx16 Co15 In9 Wi9 Ch4 SlaEspMalCha+W S0 Dlvl:1 $0 HP17(17) Pw11(11) AC8 MC0 Mov12 Xp1/0 Wt37/1150 T1 Latest messages Hello Heliokopis, welcome to SlashEMExtended! You are a chaotic male warper spiritual Slave Master. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 25 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 184 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 72% chance Scroll drop chance was reduced to 55% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 62% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14350 Monster spawn increase reached its maximum at turn 60936 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 384664 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: Keystone Kop (freq bonus 1) The monster species that spawned more often: ultimate newt (freq bonus 4) The monster species that spawned more often: giant food trove (freq bonus 6) The monster species that spawned more often: SS trooper (freq bonus 5) The monster species that spawned more often: disgusting spore (freq bonus 8) The monster species that spawned more often: Rita (freq bonus 8) The monster species that spawned more often: magic turret (freq bonus 14) The monster species that spawned more often: normal jelly (freq bonus 11) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 4) The monster species that spawned more often: cave lizard (freq bonus 4) The monster species that spawned more often: porter dementia vortex (freq bonus 5) The monster species that spawned more often: Pinocchio (freq bonus 3) The monster species that spawned more often: Mister Admonisher (freq bonus 6) The monster species that spawned more often: baby guivre (freq bonus 10) The monster species that spawned more often: asgardian (freq bonus 6) The monster species that spawned more often: PHIX (freq bonus 3) The monster species that spawned more often: four-tentacle hententmon (freq bonus 2) The monster species that spawned more often: aro sephirah (freq bonus 8) The monster species that spawned more often: cave kobold (freq bonus 3) The monster species that spawned more often: leveldrain turret (freq bonus 2) The monster species that spawned more often: ruby fungus (freq bonus 5) The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: absent colony The monster species that never randomly spawned: undead lichen The monster species that never randomly spawned: pink mushroom patch The monster species that never randomly spawned: green patch The monster species that never randomly spawned: non-courageous child The monster species that never randomly spawned: widow of death The monster species that never randomly spawned: porter mean robber The monster species that never randomly spawned: tin man The monster species that never randomly spawned: knapsack sheep The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: amulet of D-type equipment (strange) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 14) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 13) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 10) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 5) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 7) The RNG hath decreed that this item was always generated cursed: flood (AQUE BRAGH) The RNG hath decreed that this item was always generated cursed: clouds (VOLARE) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: hugging boot ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this trap was always invisible: an unknown trap The RNG hath decreed that this trap was generated more often: map trap (freq bonus 2) Next attribute increase check would have come at turn 175 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were sleep resistant You were disintegration-resistant You were poison resistant You were level-drain resistant You were immune to sickness You were petrification resistant You were aware of the presence of something You were warned of undead You had infravision You had 1500 points of nutrition remaining You aggravated monsters You could fly You could survive without air You could walk through walls You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Daevas You could not have safely prayed (105) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Heliokopis the Slave Master...