Heliokopis, neutral male gnomish Wizard --+---------------------------- |...........@.................| ............f.................| ------------------------------- [Heliokopi the Evoker] St7 Dx8 Co9 In16 Wi6 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/900 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 150 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 39% Potion drop chance was reduced to 81% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32099 Monster spawn increase reached its maximum at turn 60722 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4511500 The monster class that cannot be genocided was golem The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: athena protector (freq bonus 20) The monster species that spawned more often: centipede (freq bonus 3) The monster species that spawned more often: lurking raven (freq bonus 6) The monster species that spawned more often: furious force patch (freq bonus 2) The monster species that spawned more often: terror turret (freq bonus 12) The monster species that spawned more often: dveikus sephirah (freq bonus 5) The monster species that spawned more often: mud kobold (freq bonus 4) The monster species that spawned more often: rust digger (freq bonus 4) The monster species that spawned more often: Holy Planetar (freq bonus 3) The monster species that spawned more often: jester (freq bonus 5) The monster species that spawned more often: psychic mold (freq bonus 8) The monster species that spawned more often: sparkling colony (freq bonus 4) The monster species that spawned more often: jumping champion (freq bonus 16) The monster species that spawned more often: werepiranha (freq bonus 4) The monster species that spawned more often: Gravity Kop (freq bonus 3) The monster species that spawned more often: porter army ant (freq bonus 8) The monster species that spawned more often: fucking Olog-hai (freq bonus 5) The monster species that spawned more often: raging ogre (freq bonus 4) The monster species that spawned more often: shaman (freq bonus 8) The monster species that spawned more often: phasing dingo puppy (freq bonus 2) The monster species that never randomly spawned: newsgroup lady The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: juraian priest The monster species that never randomly spawned: boss dingo The monster species that never randomly spawned: Uniform Katcher The monster species that never randomly spawned: Marija the Wench The monster species that never randomly spawned: yellow mushroom patch The monster species that never randomly spawned: water dragon The monster species that never randomly spawned: thorn force patch The monster species that never randomly spawned: spike giant The RNG hath decreed that this item was never generated: ice (IMMORTAL DUNGEON) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: plasteel helm ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: spinel (violet) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 8) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 6) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 4) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 9) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 40) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 15) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 7) The RNG hath decreed that this item was generated more often: sky dragon scales ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 11) The RNG hath decreed that this item was generated more often: elven boots (mud boots, freq bonus 3) The RNG hath decreed that this item was generated more often: moonstone (white, freq bonus 8) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 11) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 16) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 85) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: solar beam (mirroring) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 4) Next attribute increase check would have come at turn 1095 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (98) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - create monster 4 attack 19% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...