Heliokopis, neutral male gnomish Wizard ----#--.- |.......| |.......| |f....... |@......| --- -- -- [Heliokopi the Evoker] St5 Dx11 Co13 In13 Wi8 Ch5 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt50/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 39 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 96% Wand drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41855 Monster spawn increase reached its maximum at turn 65721 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 310384 The monster class that cannot be genocided was light The monster class that was spawned more often: umber hulk (freq bonus 1) The monster color that was spawned more often: orange (freq bonus 4) The monster species that spawned more often: real aether hound (freq bonus 6) The monster species that spawned more often: slouch (freq bonus 7) The monster species that spawned more often: grenade launcher (freq bonus 3) The monster species that spawned more often: Ruggo the Gnome King (freq bonus 4) The monster species that spawned more often: tentacle newt (freq bonus 4) The monster species that spawned more often: ichthyosaur (freq bonus 2) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 10) The monster species that spawned more often: Anastasia's dancing shoe (freq bonus 2) The monster species that spawned more often: pickpocket (freq bonus 6) The monster species that spawned more often: black ape (freq bonus 3) The monster species that spawned more often: mahou shonen (freq bonus 4) The monster species that spawned more often: colluded warp fungus (freq bonus 4) The monster species that spawned more often: Rimururu (freq bonus 3) The monster species that spawned more often: undead elph (freq bonus 3) The monster species that spawned more often: poison elemental (freq bonus 6) The monster species that spawned more often: dung soldier (freq bonus 16) The monster species that spawned more often: batman (freq bonus 3) The monster species that spawned more often: undead swarm bat (freq bonus 3) The monster species that spawned more often: numbness monster (freq bonus 2) The monster species that spawned more often: black bear cub (freq bonus 6) The monster species that never randomly spawned: short skirt The monster species that never randomly spawned: flame giant The monster species that never randomly spawned: crater stalk The monster species that never randomly spawned: six of spades The monster species that never randomly spawned: kamikaze yeek The monster species that never randomly spawned: funny lady The monster species that never randomly spawned: Detective Sergeant The monster species that never randomly spawned: poison virus The monster species that never randomly spawned: giant spellbook trove The monster species that never randomly spawned: controlled trove The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: helm of telepathy (visored helmet) The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 82) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 14) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 20) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 5) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cardboard fan ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: forbidden knowledge (uninscribed, freq bonus 10) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 3) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 8) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: danger (finger-smashing, freq bonus 10) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 10) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: black sweets ((null)) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 2) Next attribute increase check would have come at turn 840 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (488) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...