Heliokopis, neutral male gnomish Wizard -.-+-.------- |............ |.f......./.| |..@........+ ------------- [Heliokopi the Evoker] St6 Dx11 Co12 In16 Wi6 Ch8 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw28(28) AC9 MC3 Mov12 Xp1/0 Wt48/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 27 Gem identification only worked 100 times out of 152 Monsters only dropped their musable items with 43% chance Amulet drop chance was reduced to 80% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31080 Monster spawn increase reached its maximum at turn 83610 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 367750 The monster class that cannot be genocided was nemese The monster class that was spawned more often: kobold (freq bonus 6) The monster species that spawned more often: petty chloroform piercer (freq bonus 8) The monster species that spawned more often: vacuum stalk (freq bonus 13) The monster species that spawned more often: vampire bunny (freq bonus 8) The monster species that spawned more often: undead mold (freq bonus 8) The monster species that spawned more often: mirror vortex (freq bonus 48) The monster species that spawned more often: snore force patch (freq bonus 11) The monster species that spawned more often: Mother Lilith (freq bonus 20) The monster species that spawned more often: gnoll crack-junkie (freq bonus 16) The monster species that spawned more often: lightning bug (freq bonus 54) The monster species that spawned more often: giant ruby frog (freq bonus 20) The monster species that spawned more often: bright violet warp fungus (freq bonus 7) The monster species that spawned more often: hidden bird (freq bonus 72) The monster species that spawned more often: cursed fungus (freq bonus 16) The monster species that spawned more often: magic mushroom (freq bonus 7) The monster species that spawned more often: insurmountable patch (freq bonus 22) The monster species that spawned more often: warping ufo part (freq bonus 14) The monster species that spawned more often: high stalk (freq bonus 14) The monster species that spawned more often: scarlet force fungus (freq bonus 7) The monster species that spawned more often: silver devil (freq bonus 11) The monster species that spawned more often: large puma (freq bonus 9) The monster species that never randomly spawned: giant armor beetle The monster species that never randomly spawned: polar wolf The monster species that never randomly spawned: Denise's girl shoe The monster species that never randomly spawned: quantum mushroom The monster species that never randomly spawned: armored rubber The monster species that never randomly spawned: normal vortex The monster species that never randomly spawned: wererat The monster species that never randomly spawned: adult guivre The monster species that never randomly spawned: dancing guy The monster species that never randomly spawned: animated synthetic sandal The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: wine (violet-red) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 50) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 13) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 88) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 17) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 26) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: dancing shoes (soft footwear, freq bonus 9) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 4) The RNG hath decreed that this item was generated more often: white dragon scale shield (white dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bishop stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: level stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 16) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 75) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this trap was always invisible: falling loadstone trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 2) Next attribute increase check would have come at turn 1832 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (170) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 19% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...