Heliokopis, neutral male gnomish Wizard # |# .. |. ##.##| |...@...| |...f# .| ------ -- [Heliokopi the Evoker] St10 Dx9 Co17 In15 Wi9 Ch12 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 14% chance Scroll drop chance was reduced to 63% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 73% Concealing monsters were spawned underneath items 36% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22748 Monster spawn increase reached its maximum at turn 30235 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 227963 The monster class that cannot be genocided was elemental Today, this monster class was always generated invisible: archfiend The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: skeleton (freq bonus 3) The monster species that spawned more often: merman (freq bonus 5) The monster species that spawned more often: breaker penetrator (freq bonus 3) The monster species that spawned more often: hobbit lord (freq bonus 20) The monster species that spawned more often: Maria (freq bonus 6) The monster species that spawned more often: Driving Impulse (freq bonus 3) The monster species that spawned more often: Eihort, the Thing in the Labyrinth (freq bonus 4) The monster species that spawned more often: nabasleh sephirah (freq bonus 14) The monster species that spawned more often: raging orc (freq bonus 3) The monster species that spawned more often: guardian naga hatchling (freq bonus 4) The monster species that spawned more often: freemason councillor (freq bonus 4) The monster species that spawned more often: water warp patch (freq bonus 4) The monster species that spawned more often: female girl (freq bonus 12) The monster species that spawned more often: karmic lizard (freq bonus 4) The monster species that spawned more often: sonicbat (freq bonus 3) The monster species that spawned more often: Sigurd (freq bonus 5) The monster species that spawned more often: huge white bat (freq bonus 8) The monster species that spawned more often: disgusting warp fungus (freq bonus 2) The monster species that spawned more often: crazed goblin (freq bonus 4) The monster species that spawned more often: drug dealer (freq bonus 8) The monster species that never randomly spawned: hydra centaur The monster species that never randomly spawned: silver stalk The monster species that never randomly spawned: unbeliever The monster species that never randomly spawned: translucent spore The monster species that never randomly spawned: Victoria The monster species that never randomly spawned: troll zombie The monster species that never randomly spawned: decayed corpse The monster species that never randomly spawned: night-drake The monster species that never randomly spawned: annihilator The monster species that never randomly spawned: martian cylinder The RNG hath decreed that this item was never generated: safeguard suit (orange suit) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: skill up (OPGELEVELT) The RNG hath decreed that this item was never generated: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 27) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 90) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 24) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 33) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 6) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 11) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 8) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 2) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 8) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 80) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: elven bow (runed bow) The RNG hath decreed that this item was always generated cursed: mop ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 4) Next attribute increase check would have come at turn 1168 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (1121) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...