Heliokopis, neutral male gnomish Wizard -- ----- |....f.| #....@| |. #... | ...| ..{..| ------- [Heliokopi the Evoker] St13 Dx9 Co15 In25 Wi12 Ch10 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1500 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 88% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15050 Monster spawn increase reached its maximum at turn 55169 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 714364 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: multi-hued naga (freq bonus 4) The monster species that spawned more often: god of starcraft universe (freq bonus 3) The monster species that spawned more often: loss fly (freq bonus 4) The monster species that spawned more often: greater owlbear (freq bonus 10) The monster species that spawned more often: black poison (freq bonus 24) The monster species that spawned more often: pixie archer (freq bonus 3) The monster species that spawned more often: unreal warp patch (freq bonus 9) The monster species that spawned more often: disenchanter bat (freq bonus 48) The monster species that spawned more often: topaz spore (freq bonus 3) The monster species that spawned more often: colluded spore (freq bonus 4) The monster species that spawned more often: arcade scrub (freq bonus 6) The monster species that spawned more often: overlord (freq bonus 4) The monster species that spawned more often: semi-novice rogue (freq bonus 12) The monster species that spawned more often: Arsenal (freq bonus 7) The monster species that spawned more often: teal force patch (freq bonus 10) The monster species that spawned more often: softener beetle (freq bonus 4) The monster species that spawned more often: deep lava drowning fish (freq bonus 8) The monster species that spawned more often: dream turret (freq bonus 4) The monster species that spawned more often: invisible horror (freq bonus 8) The monster species that spawned more often: abyss penetrator (freq bonus 12) The monster species that never randomly spawned: blackhorn The monster species that never randomly spawned: fire golem The monster species that never randomly spawned: lightningjaw The monster species that never randomly spawned: permamimic hivemind The monster species that never randomly spawned: theme termite The monster species that never randomly spawned: dark elven warlock The monster species that never randomly spawned: glowing patch The monster species that never randomly spawned: Giacomo Casanova The monster species that never randomly spawned: giant red swarm ant The monster species that never randomly spawned: bright white spore The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: levitation boots (snow boots) The RNG hath decreed that this item was never generated: tourmaline (red) The RNG hath decreed that this item was never generated: bill-guisarme (hooked polearm) The RNG hath decreed that this item was never generated: bigscript stone (gray) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 28) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: elven shield (blue and green shield, freq bonus 51) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 15) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 18) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 4) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: aurora beam (swirling, freq bonus 17) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 6) The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 10) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 3) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 10) The RNG hath decreed that this item was generated more often: flame whip ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 11) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 4) The RNG hath decreed that this item was generated more often: ice box of digestion (cooling box, freq bonus 15) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 95) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 80) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: wonder (stevia) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this trap was always invisible: loudspeaker The RNG hath decreed that this trap was generated more often: relocation trap (freq bonus 4) Next attribute increase check would have come at turn 371 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (444) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...