Heliokopis, neutral male gnomish Wizard ---- ---- |..----- |..-- |......| |.<.| I --...|.-----%^| ----|...| |..- ... ---.----[..--- ... |...|-.....-- ..- ---.|.......| |.........-- u |... ---...%....| ..@... |..[.....| ........ |....%...| --%%.... --......---------.--. . --..........^....| |....*---------- ---...| |...| ----- [Heliokopi the Magician] St11 Dx18 Co22 In23 Wi14 Ch10 WizGnoMalNeu S52539 Mines:7 $631 HP175(175) Pw50(165) AC-4 MC3 Mov12 Xp11/11242 Wt1869/2250 T5823 Satiated Latest messages The potion resisted your identification attempt! D - an uncursed ruby potion {1}. The potion resisted your identification attempt! M - a blessed potion of enlightenment {1}. You have turned to stone. What do you want to read? [##########deik-rJPRTV or ?*,] Never mind. You drop a scroll labeled ESTA LINGUAGEM E MUITO LONGO CABELO MACIO {1}. You drop a scroll of standard id {1}. You drop an uncursed scroll of secure identify {1}. You drop a scroll labeled LENS ALITUS {1}. You drop 4 scrolls of teleportation {4}. You drop a scroll of amnesia {1}. # - an uncursed scroll of secure identify {1}. What do you want to read? [#####deik-rJPRTV or ?*,] As you read the scroll, it disappears. This is a secure identify scroll. What do you want to secure identify? [################################################a-zA-Z or ?*] W - a blessed potion of extra healing {1}. You are a statue. Final attributes You were piously aligned Your alignment was 33 Your max alignment was 33 You carried 0 sins Scroll identification only worked 100 times out of 126 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 38 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 84% chance Ring drop chance was reduced to 81% Wand drop chance was reduced to 96% Potion drop chance was reduced to 91% Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 56355 Monster spawn increase reached its maximum at turn 64848 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 111655 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: incorrect potato (freq bonus 28) The monster species that spawned more often: female ronin (freq bonus 10) The monster species that spawned more often: quantum patch (freq bonus 8) The monster species that spawned more often: stalking magenta lichen (freq bonus 40) The monster species that spawned more often: petty volcanic cattle (freq bonus 6) The monster species that spawned more often: homunculus (freq bonus 5) The monster species that spawned more often: operation (freq bonus 24) The monster species that spawned more often: Warder Lieutenant (freq bonus 16) The monster species that spawned more often: silver dragon bat (freq bonus 7) The monster species that spawned more often: hell idiot (freq bonus 6) The monster species that spawned more often: energy growth (freq bonus 16) The monster species that spawned more often: Pedalas (freq bonus 5) The monster species that spawned more often: real gravity hound (freq bonus 24) The monster species that spawned more often: sadistic girl (freq bonus 8) The monster species that spawned more often: space monkey (freq bonus 12) The monster species that spawned more often: noxious spore (freq bonus 7) The monster species that spawned more often: mechicken (freq bonus 12) The monster species that spawned more often: Olog-hai spikethrower (freq bonus 18) The monster species that spawned more often: rat swarm (freq bonus 54) The monster species that spawned more often: balrog captain (freq bonus 7) The monster species that never randomly spawned: sub-gnome The monster species that never randomly spawned: ogre troll The monster species that never randomly spawned: lurking raven The monster species that never randomly spawned: blargg The monster species that never randomly spawned: small mimic The monster species that never randomly spawned: undead failed existence The monster species that never randomly spawned: hydra turret The monster species that never randomly spawned: battering giant The monster species that never randomly spawned: news daemon The monster species that never randomly spawned: wrinkled force fungus The RNG hath decreed that this item was never generated: detect monsters (exploding) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: high-elven helm (runed helm) The RNG hath decreed that this item was never generated: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 39) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 9) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 13) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 5) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 5) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 13) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: extra healing (plaid, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 83) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 47) The RNG hath decreed that this item was always generated cursed: emerald dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this trap was always invisible: nest trap The RNG hath decreed that this trap was generated more often: mana pit (freq bonus 3) Next attribute increase check would have come at turn 6378 Strength training was 50 Dexterity training was 16 Wisdom training was 40 Constitution training was 17 You were fire resistant You were poison resistant You were magic-protected You were paralyzed (-3) You leeched mana You had automatic searching You had infravision You had 2741 points of nutrition remaining You were stealthy You could teleport You had teleport control You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (425) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 700% b - resist poison 1 protect 40% 42% c - detect monsters 4 divine 0% 322% d - fire bolt 4 matter 77% 162% Techniques known in the end Name Level Status reinforce memory 11X Prepared(0) vanish 11 R Prepared(0) appraisal 11 R Prepared(0) phase door 11 R Prepared(0) invoke deity 11 R Reloading(335) draw energy 9X Prepared(0) power surge 7X Prepared(0) sigil of control 5X Prepared(0) tinker 5 R Prepared(0) disarm 5 O Prepared(0) Voluntary challenges You eaten 37 times You eaten food with animal by-products 17 times You eaten meat 15 times You have communicated with the gods 17 times You prayed to the gods 1 time You hit with a wielded weapon 702 times You killed 346 monsters You read items or engraved 19 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Expert] (max Expert) (549 of 12800) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (86 of 160) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (35 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (326 of 540) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (85 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (8 of 20) Goodbye Heliokopis the Wizard...