Heliokopis, neutral male gnomish Wizard ---------------------------------- .FFF..............`......?.......| |FFF..$.......................f..| |FFF/........................@...| ------------------------ --------- [Heliokopi the Evoker] St7 Dx14 Co11 In24 Wi11 Ch7 WizGnoMalNeu S1 Dlvl:1 $1 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt32/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 38 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 554 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 92% Scroll drop chance was reduced to 90% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17356 Monster spawn increase reached its maximum at turn 64626 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 296643 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: secretary (freq bonus 3) The monster species that spawned more often: skaven shaman (freq bonus 8) The monster species that spawned more often: undead force fungus (freq bonus 4) The monster species that spawned more often: weregiant (freq bonus 2) The monster species that spawned more often: mirror growth (freq bonus 6) The monster species that spawned more often: Janina's combat boot (freq bonus 5) The monster species that spawned more often: all-common trapdoor spider (freq bonus 6) The monster species that spawned more often: cabbalist (freq bonus 7) The monster species that spawned more often: emperor lich (freq bonus 4) The monster species that spawned more often: security bot (freq bonus 6) The monster species that spawned more often: gray wolf (freq bonus 2) The monster species that spawned more often: Natalje (freq bonus 7) The monster species that spawned more often: rabid wolf (freq bonus 4) The monster species that spawned more often: white mushroom (freq bonus 6) The monster species that spawned more often: jackal (freq bonus 3) The monster species that spawned more often: wise spirit (freq bonus 5) The monster species that spawned more often: pellet mage (freq bonus 5) The monster species that spawned more often: draugrog (freq bonus 2) The monster species that spawned more often: nasty monster (freq bonus 3) The monster species that spawned more often: petty dour rat (freq bonus 4) The monster species that never randomly spawned: red beetle The monster species that never randomly spawned: snake archer The monster species that never randomly spawned: silver hawk The monster species that never randomly spawned: cyan spore The monster species that never randomly spawned: giant red dragonfly The monster species that never randomly spawned: chimpanzee The monster species that never randomly spawned: duergar king The monster species that never randomly spawned: baby glowing dragon The monster species that never randomly spawned: proper being The monster species that never randomly spawned: kudzu The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: metal club (heavy club) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: quarterstaff (staff) The RNG hath decreed that this item was never generated: bunny cake ((null)) The RNG hath decreed that this item was generated more often: poison resistance (pearl, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 20) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 21) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 6) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: enlightenment (swirly, freq bonus 15) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: hiding (hidden tea, freq bonus 11) The RNG hath decreed that this item was generated more often: plasteel gloves (white gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 5) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 14) The RNG hath decreed that this item was generated more often: chloroform (impregnated, freq bonus 9) The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 10) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 57) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: captcha stone (gray) The RNG hath decreed that this item was always generated cursed: crysknife ((null)) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this trap was always invisible: numbness trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 3) Next attribute increase check would have come at turn 850 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (289) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...