Heliokopis, neutral male gnomish Wizard ------- |....@| +...f$. |.....| |.....| ---.--- [Heliokopi the Evoker] St9 Dx14 Co18 In25 Wi6 Ch7 WizGnoMalNeu S0 Dlvl:1 $0 HP16(16) Pw29(29) AC9 MC3 Mov12 Xp1/0 Wt48/1450 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? You don't have anything to eat. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 213 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 63% chance Scroll drop chance was reduced to 87% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 67% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28531 Monster spawn increase reached its maximum at turn 45283 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 3705000 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: kickboxing girl (freq bonus 6) The monster species that spawned more often: wild woman (freq bonus 6) The monster species that spawned more often: blinker (freq bonus 7) The monster species that spawned more often: scroll mimic (freq bonus 2) The monster species that spawned more often: carrion crawler (freq bonus 2) The monster species that spawned more often: undead transvestite (freq bonus 8) The monster species that spawned more often: secluded warp fungus (freq bonus 2) The monster species that spawned more often: petty wall beast (freq bonus 20) The monster species that spawned more often: aztec gang member (freq bonus 16) The monster species that spawned more often: hidden energy vortex (freq bonus 3) The monster species that spawned more often: Ctuhlhu (freq bonus 4) The monster species that spawned more often: nexus force patch (freq bonus 8) The monster species that spawned more often: beige warp fungus (freq bonus 2) The monster species that spawned more often: adult blue dragon (freq bonus 5) The monster species that spawned more often: spore colony (freq bonus 16) The monster species that spawned more often: rainbowfly (freq bonus 6) The monster species that spawned more often: big dog (freq bonus 6) The monster species that spawned more often: cuttenclip lieutenant (freq bonus 15) The monster species that spawned more often: giant gem trove (freq bonus 4) The monster species that spawned more often: ancient rainbow dragon (freq bonus 4) The monster species that never randomly spawned: blink mold The monster species that never randomly spawned: porter abnormal vortex The monster species that never randomly spawned: mind fungus The monster species that never randomly spawned: %s secret car The monster species that never randomly spawned: cornflake zombie The monster species that never randomly spawned: glowing force fungus The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: wailing beast The monster species that never randomly spawned: poison giant The monster species that never randomly spawned: rawrog The RNG hath decreed that this item was never generated: blood dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: senzu ((null)) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: orcish arrow (crude arrow) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 13) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: blaster bolt ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 21) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 27) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 16) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: ass kicker boots (clunky heels, freq bonus 4) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 29) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 11) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 4) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of underwater action (scuba helmet, freq bonus 39) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 3) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 99) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 73) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: wounds (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: arrow trap (freq bonus 1) Next attribute increase check would have come at turn 313 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (866) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...