Heliokopis, neutral male gnomish Wizard ------- |...(.| +f...?| |@....+ --.---- [Heliokopi the Evoker] St7 Dx12 Co8 In16 Wi8 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 154 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 91% Wand drop chance was reduced to 80% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 78% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22410 Monster spawn increase reached its maximum at turn 135960 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 66884 The monster class that cannot be genocided was trove The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: dingo (freq bonus 12) The monster species that spawned more often: swamp ogre (freq bonus 26) The monster species that spawned more often: tsetse fly (freq bonus 4) The monster species that spawned more often: pit lich (freq bonus 24) The monster species that spawned more often: concealed huge ogre (freq bonus 3) The monster species that spawned more often: undead slayer (freq bonus 14) The monster species that spawned more often: real plasma hound (freq bonus 6) The monster species that spawned more often: paper golem (freq bonus 4) The monster species that spawned more often: red koopa (freq bonus 4) The monster species that spawned more often: elder water elemental (freq bonus 6) The monster species that spawned more often: giant mummy (freq bonus 4) The monster species that spawned more often: Nico (freq bonus 6) The monster species that spawned more often: fiendish warlock (freq bonus 14) The monster species that spawned more often: adventurer warp fungus (freq bonus 6) The monster species that spawned more often: animated beautiful funnel-heeled pump (freq bonus 16) The monster species that spawned more often: rainbow dragon (freq bonus 4) The monster species that spawned more often: ice skeleton (freq bonus 36) The monster species that spawned more often: porter block colony (freq bonus 6) The monster species that spawned more often: human wraith (freq bonus 8) The monster species that spawned more often: soft boiled eggman (freq bonus 3) The monster species that never randomly spawned: unmasked God-Emperor The monster species that never randomly spawned: very old green dragon The monster species that never randomly spawned: Agone The monster species that never randomly spawned: warthog The monster species that never randomly spawned: Detective Kommissioner The monster species that never randomly spawned: giant group mimic The monster species that never randomly spawned: burning clan The monster species that never randomly spawned: modem 3 The monster species that never randomly spawned: cave kobold The monster species that never randomly spawned: Martti Ihrasaari The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: dart of disintegration ((null)) The RNG hath decreed that this item was never generated: kokken ((null)) The RNG hath decreed that this item was never generated: kicking boots (steel boots) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 67) The RNG hath decreed that this item was generated more often: loadboulder (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 5) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 5) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 3) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of grounding (granite cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of difficulty (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 9) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 4) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 2) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 11) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 19) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: anti caster cloak (second-hand cloak) The RNG hath decreed that this trap was always invisible: sleeping gas trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 1) Next attribute increase check would have come at turn 345 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (564) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...