Heliokopis, neutral male gnomish Wizard - ---d------- |..r.d..@...| ........f...| |...........| ------------- [Heliokopi the Evoker] St9 Dx13 Co9 In16 Wi7 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 83% Wand drop chance was reduced to 20% Potion drop chance was reduced to 88% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22874 Monster spawn increase reached its maximum at turn 71664 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 451248 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dragon (freq bonus 1) The monster color that was spawned more often: green (freq bonus 3) The monster species that spawned more often: secret car (freq bonus 2) The monster species that spawned more often: pulsating sphere (freq bonus 4) The monster species that spawned more often: persian girl (freq bonus 6) The monster species that spawned more often: annis hag (freq bonus 3) The monster species that spawned more often: giant ochre jellyfish (freq bonus 6) The monster species that spawned more often: fearsome butcher shaman (freq bonus 10) The monster species that spawned more often: orange beetle (freq bonus 8) The monster species that spawned more often: cuntgun turret (freq bonus 3) The monster species that spawned more often: volt turret (freq bonus 5) The monster species that spawned more often: metal babble (freq bonus 4) The monster species that spawned more often: bloodseeker (freq bonus 4) The monster species that spawned more often: tentacled horror (freq bonus 6) The monster species that spawned more often: undead draconian (freq bonus 16) The monster species that spawned more often: Moving Twitch (freq bonus 4) The monster species that spawned more often: death watch beetle (freq bonus 8) The monster species that spawned more often: screaming twister (freq bonus 10) The monster species that spawned more often: young stone dragon (freq bonus 3) The monster species that spawned more often: master newt (freq bonus 3) The monster species that spawned more often: fire elemental (freq bonus 8) The monster species that spawned more often: warty spore (freq bonus 14) The monster species that never randomly spawned: drone force fungus The monster species that never randomly spawned: bloodthirster The monster species that never randomly spawned: lolpsychic The monster species that never randomly spawned: night tiger The monster species that never randomly spawned: twilight vampire The monster species that never randomly spawned: bacterioid turret The monster species that never randomly spawned: animated golden statue The monster species that never randomly spawned: fifteen-headed hydra The monster species that never randomly spawned: psi light The monster species that never randomly spawned: freemason high priestess The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was never generated: fast metabolism (drained) The RNG hath decreed that this item was never generated: fur ((null)) The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: otama ((null)) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 4) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 26) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 15) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 56) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: sniper rifle ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 10) The RNG hath decreed that this item was generated more often: trap revealing (elysium, freq bonus 4) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: graphite (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: halberd (angled poleaxe, freq bonus 3) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 48) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: high-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: acid sphere (corroded) The RNG hath decreed that this item was always generated cursed: unlucky stone (gray) The RNG hath decreed that this trap was always invisible: hole The RNG hath decreed that this trap was generated more often: heap of shit (freq bonus 1) Next attribute increase check would have come at turn 524 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (222) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...