Heliokopis, neutral male gnomish Wizard --- ---- |... #f.+ #...@.| ------- [Heliokopi the Evoker] St6 Dx14 Co13 In15 Wi9 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 17 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 240 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 89% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 11033 Monster spawn increase reached its maximum at turn 72733 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1185904 The monster class that cannot be genocided was lich The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: Akane (freq bonus 6) The monster species that spawned more often: mana spore (freq bonus 2) The monster species that spawned more often: sapusaur (freq bonus 16) The monster species that spawned more often: cutting turret (freq bonus 3) The monster species that spawned more often: awake ant lieutenant (freq bonus 6) The monster species that spawned more often: squint-eyed rogue (freq bonus 10) The monster species that spawned more often: stygian doll shaman (freq bonus 12) The monster species that spawned more often: ill spore (freq bonus 8) The monster species that spawned more often: metal ettin (freq bonus 5) The monster species that spawned more often: General Heatherstone (freq bonus 3) The monster species that spawned more often: brass dragon bat (freq bonus 4) The monster species that spawned more often: lightscreen metroid (freq bonus 7) The monster species that spawned more often: supercop (freq bonus 8) The monster species that spawned more often: necromage (freq bonus 6) The monster species that spawned more often: schizophrenic (freq bonus 4) The monster species that spawned more often: flatface (freq bonus 24) The monster species that spawned more often: racoon dog (freq bonus 4) The monster species that spawned more often: electro turret (freq bonus 2) The monster species that spawned more often: anthrazite mold (freq bonus 6) The monster species that spawned more often: JUGEN (freq bonus 3) The monster species that never randomly spawned: pale patch The monster species that never randomly spawned: Elif's sneaker The monster species that never randomly spawned: heisenbug The monster species that never randomly spawned: fighter The monster species that never randomly spawned: twilight vampire The monster species that never randomly spawned: small flying mimic The monster species that never randomly spawned: quadruhorse The monster species that never randomly spawned: nasty Tsathoggua spawn The monster species that never randomly spawned: radiant mold The monster species that never randomly spawned: absent force fungus The RNG hath decreed that this item was never generated: bog-standard helmet (celtic helmet) The RNG hath decreed that this item was never generated: dart ((null)) The RNG hath decreed that this item was never generated: amulet of sudden curse (unexpected) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: cloak of respawning (hammered cloak) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 6) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: frost (JUGEMJUGEMGOGOUNO, freq bonus 26) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 38) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 11) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 14) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 21) The RNG hath decreed that this item was generated more often: blood dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 4) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 18) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: ring mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 18) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was always generated cursed: diamond dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was always generated cursed: gravity beam (heavy) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 12) Next attribute increase check would have come at turn 1138 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (304) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...