Heliokopis, neutral male gnomish Wizard --+--- |....| |@...| |.f..| ....| |....| ------ [Heliokopi the Evoker] St7 Dx13 Co13 In12 Wi7 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 84% chance Scroll drop chance was reduced to 67% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47605 Monster spawn increase reached its maximum at turn 66511 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 151571 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: healing warp fungus (freq bonus 4) The monster species that spawned more often: agent black stalk (freq bonus 4) The monster species that spawned more often: Sauron the Imprisoned (freq bonus 4) The monster species that spawned more often: Sueschen's combat boot (freq bonus 4) The monster species that spawned more often: labyrinth trapper (freq bonus 6) The monster species that spawned more often: jackal (freq bonus 7) The monster species that spawned more often: Albert (freq bonus 14) The monster species that spawned more often: gold dragon bat (freq bonus 7) The monster species that spawned more often: mimic lich (freq bonus 12) The monster species that spawned more often: greener spirit (freq bonus 10) The monster species that spawned more often: selenite sustenance engine (freq bonus 10) The monster species that spawned more often: blending titanothere (freq bonus 4) The monster species that spawned more often: domestic wallaby (freq bonus 12) The monster species that spawned more often: opal fungus (freq bonus 6) The monster species that spawned more often: huge rock mole (freq bonus 6) The monster species that spawned more often: old water dragon (freq bonus 3) The monster species that spawned more often: Antonia's leather pump (freq bonus 3) The monster species that spawned more often: kabuki mono (freq bonus 5) The monster species that spawned more often: nature's wrath (freq bonus 3) The monster species that spawned more often: hunting hawk (freq bonus 12) The monster species that never randomly spawned: flying penetrator The monster species that never randomly spawned: false warp fungus The monster species that never randomly spawned: plague bug The monster species that never randomly spawned: instadeath vortex The monster species that never randomly spawned: General Zaroff The monster species that never randomly spawned: animated leather peep-toe The monster species that never randomly spawned: flesh archer The monster species that never randomly spawned: stripper girl The monster species that never randomly spawned: sexymate The monster species that never randomly spawned: nazi panther tank The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: drain resistance (brittle) The RNG hath decreed that this item was never generated: pistol ((null)) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 287) The RNG hath decreed that this item was generated more often: combat stilettos (heeled boots, freq bonus 5) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: death (long, freq bonus 12) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 35) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 14) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 53) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 11) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 7) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: bronze spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 45) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was always generated cursed: gnomish boots (little black boots) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this trap was always invisible: plasma trap The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Next attribute increase check would have come at turn 751 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (167) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 85% 300% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...