Heliokopis, neutral male gnomish Wizard ----- +...- |...| |.<.| |...|,# |....,## |...|`@+ -----,## [Heliokopi the Evoker] St10 Dx12 Co14 In15 Wi5 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T5 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really save? [yn] (n) Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 11 Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 32% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13649 Monster spawn increase reached its maximum at turn 38381 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 2761325 The monster class that cannot be genocided was archfiend The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: wing baddie (freq bonus 6) The monster species that spawned more often: yeoman (freq bonus 6) The monster species that spawned more often: Tetsuo (freq bonus 4) The monster species that spawned more often: wartortle (freq bonus 8) The monster species that spawned more often: tiger (freq bonus 3) The monster species that spawned more often: old stone dragon (freq bonus 10) The monster species that spawned more often: ogre leader (freq bonus 8) The monster species that spawned more often: aztec gang member (freq bonus 3) The monster species that spawned more often: petty gold viper (freq bonus 4) The monster species that spawned more often: threshold mushroom (freq bonus 3) The monster species that spawned more often: wombat (freq bonus 2) The monster species that spawned more often: Anja (freq bonus 6) The monster species that spawned more often: colorful warp patch (freq bonus 3) The monster species that spawned more often: jazzy hands (freq bonus 7) The monster species that spawned more often: jumping shock eel (freq bonus 12) The monster species that spawned more often: aurora (freq bonus 10) The monster species that spawned more often: evasive hill orc (freq bonus 3) The monster species that spawned more often: great wyrm of thunder (freq bonus 8) The monster species that spawned more often: ill warp fungus (freq bonus 2) The monster species that spawned more often: rainbow to (freq bonus 2) The monster species that never randomly spawned: seven of diamonds The monster species that never randomly spawned: quantum force patch The monster species that never randomly spawned: golden growth The monster species that never randomly spawned: Ursinal The monster species that never randomly spawned: quantum mushroom The monster species that never randomly spawned: young water dragon The monster species that never randomly spawned: Jessica's stiletto boot The monster species that never randomly spawned: deep draconian The monster species that never randomly spawned: giant fire ant The monster species that never randomly spawned: large spawn mimic The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: egg ((null)) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 4) The RNG hath decreed that this item was generated more often: psychic dragon scale shield (psychic dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 16) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 8) The RNG hath decreed that this item was generated more often: starvation (underestimated, freq bonus 4) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 16) The RNG hath decreed that this item was generated more often: unidentify stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 3) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 10) The RNG hath decreed that this item was generated more often: fear (bewitched, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of poison warning (splatted, freq bonus 107) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 52) The RNG hath decreed that this item was always generated cursed: gauntlets of missing information (nondescript gloves) The RNG hath decreed that this item was always generated cursed: shotgun shell ((null)) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: wizard lock (dark green) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 5) Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1496 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (441) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - detect monsters 4 divine 37% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...