Heliokopis, neutral male gnomish Wizard ---- -- |.@..|| |.f.;.| |...$.. ------- [Heliokopi the Evoker] St5 Dx9 Co11 In18 Wi12 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? What do you want to drink? [fgh or ?*] That is a silly thing to drink. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 24 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 170 Scroll drop chance was reduced to 95% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 96% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21667 Monster spawn increase reached its maximum at turn 43910 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 77870 The monster class that cannot be genocided was lich The monster class that was spawned more often: cockatrice (freq bonus 1) The monster species that spawned more often: undead fencer (freq bonus 3) The monster species that spawned more often: Pete (freq bonus 4) The monster species that spawned more often: rock giant (freq bonus 6) The monster species that spawned more often: brookman (freq bonus 4) The monster species that spawned more often: dog (freq bonus 3) The monster species that spawned more often: cave vulture (freq bonus 3) The monster species that spawned more often: onanocter 3c (freq bonus 12) The monster species that spawned more often: hell bitch (freq bonus 10) The monster species that spawned more often: blue-red growth (freq bonus 4) The monster species that spawned more often: soldier stinker (freq bonus 2) The monster species that spawned more often: Gross Santana (freq bonus 16) The monster species that spawned more often: swordfish (freq bonus 6) The monster species that spawned more often: petty leprechaun elder (freq bonus 3) The monster species that spawned more often: acehack horror (freq bonus 3) The monster species that spawned more often: Amelje (freq bonus 2) The monster species that spawned more often: Hanh (freq bonus 20) The monster species that spawned more often: large scroll trove (freq bonus 5) The monster species that spawned more often: priestess of Ghaunadaur (freq bonus 4) The monster species that spawned more often: green giant (freq bonus 4) The monster species that spawned more often: kobold polluter (freq bonus 9) The monster species that never randomly spawned: snark The monster species that never randomly spawned: black bear The monster species that never randomly spawned: mean warp fungus The monster species that never randomly spawned: pustulent force patch The monster species that never randomly spawned: Gunnhild's General Store The monster species that never randomly spawned: steelix The monster species that never randomly spawned: barnacle covered golem The monster species that never randomly spawned: icy flame The monster species that never randomly spawned: skater girl The monster species that never randomly spawned: undead altmer The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 10) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 8) The RNG hath decreed that this item was generated more often: bullwhip ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 32) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 5) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 20) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 27) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 26) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 38) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 4) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 54) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 87) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ward (UNPLAYABLE BINDER ROLE, freq bonus 15) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 79) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: rhodochrosite (red) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: egg ((null)) The RNG hath decreed that this trap was always invisible: trap of no return The RNG hath decreed that this trap was generated more often: dropless trap (freq bonus 2) Next attribute increase check would have come at turn 365 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (280) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...