Heliokopis, neutral male gnomish Wizard ------+----- .$.........| |.@......... +.f........| ------------ [Heliokopi the Evoker] St10 Dx8 Co15 In22 Wi8 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 200 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 171 Monsters only dropped their musable items with 46% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 65% Ring drop chance was reduced to 74% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 65000 Monster spawn increase reached its maximum at turn 97372 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 597168 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: umber hulk (freq bonus 2) The monster species that spawned more often: slow elemental (freq bonus 3) The monster species that spawned more often: cyan growth (freq bonus 6) The monster species that spawned more often: farter lich (freq bonus 3) The monster species that spawned more often: cave viper (freq bonus 10) The monster species that spawned more often: cloth golem (freq bonus 4) The monster species that spawned more often: internet swarmer (freq bonus 12) The monster species that spawned more often: giant bronze ant (freq bonus 5) The monster species that spawned more often: Paul (freq bonus 3) The monster species that spawned more often: freemason provincial grand master (freq bonus 8) The monster species that spawned more often: Giant Heavenly Eagle (freq bonus 6) The monster species that spawned more often: undead sexymate (freq bonus 16) The monster species that spawned more often: very old blue dragon (freq bonus 5) The monster species that spawned more often: pink fungus (freq bonus 10) The monster species that spawned more often: rotten food ration (freq bonus 8) The monster species that spawned more often: hidden green slime (freq bonus 10) The monster species that spawned more often: undead flame mage (freq bonus 6) The monster species that spawned more often: agate spore (freq bonus 8) The monster species that spawned more often: coal golem (freq bonus 12) The monster species that spawned more often: large rust monster (freq bonus 6) The monster species that spawned more often: trash wolf (freq bonus 3) The monster species that never randomly spawned: totally bad warp fungus The monster species that never randomly spawned: venom force patch The monster species that never randomly spawned: sulfur spore The monster species that never randomly spawned: Racemicron, Prince of Acid and Melting The monster species that never randomly spawned: very old rainbow dragon The monster species that never randomly spawned: hidden rutterkin The monster species that never randomly spawned: petty water weird The monster species that never randomly spawned: big scroll trove The monster species that never randomly spawned: prehistoric cave lizard The monster species that never randomly spawned: frost grue The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: orcish bow (crude bow) The RNG hath decreed that this item was generated more often: golden dragon scale shield (golden dragonhide shield, freq bonus 39) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 8) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 64) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 135) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 3) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 10) The RNG hath decreed that this item was generated more often: mecha-irazu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sin (old-testamentarian, freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: reduce max hitpoints (noticeable, freq bonus 10) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 6) The RNG hath decreed that this item was generated more often: magic lamp (lamp, freq bonus 18) The RNG hath decreed that this item was generated more often: multi shoes (rainbow boots, freq bonus 5) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: arm blaster ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: hydra bow ((null)) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 3) Next attribute increase check would have come at turn 706 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (548) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 0% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...