Heliokopis, neutral male gnomish Wizard ----------- |./.......| |@........| |f........| |.........| |.........| -------.- - [Heliokopi the Evoker] St5 Dx7 Co7 In13 Wi5 Ch3 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 79% Ring drop chance was reduced to 74% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 87% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34409 Monster spawn increase reached its maximum at turn 74029 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 146856 The monster class that cannot be genocided was piercer The monster class that was spawned more often: piercer (freq bonus 6) The monster species that spawned more often: neekerbreeker (freq bonus 7) The monster species that spawned more often: death spectre (freq bonus 11) The monster species that spawned more often: energy monster (freq bonus 16) The monster species that spawned more often: supreme kobold commander (freq bonus 16) The monster species that spawned more often: lesser omochi beast (freq bonus 9) The monster species that spawned more often: absent patch (freq bonus 14) The monster species that spawned more often: azure mold (freq bonus 20) The monster species that spawned more often: ferrous spore (freq bonus 80) The monster species that spawned more often: gravity force patch (freq bonus 7) The monster species that spawned more often: slithy snake (freq bonus 24) The monster species that spawned more often: Eternal Evil (freq bonus 10) The monster species that spawned more often: undead naga (freq bonus 16) The monster species that spawned more often: kestrel (freq bonus 10) The monster species that spawned more often: skeleton (freq bonus 16) The monster species that spawned more often: bone mage (freq bonus 7) The monster species that spawned more often: leopard dress prostitute (freq bonus 9) The monster species that spawned more often: colorful growth (freq bonus 12) The monster species that spawned more often: inertia stalk (freq bonus 14) The monster species that spawned more often: dhole (freq bonus 8) The monster species that spawned more often: mean astral elemental (freq bonus 28) The monster species that never randomly spawned: clinging lizard The monster species that never randomly spawned: big zruty The monster species that never randomly spawned: dull force patch The monster species that never randomly spawned: young yellow dragon The monster species that never randomly spawned: dangerous uvuudaum The monster species that never randomly spawned: blood wing The monster species that never randomly spawned: glowing warp patch The monster species that never randomly spawned: ultra spider The monster species that never randomly spawned: rock inhabitant The monster species that never randomly spawned: petty dour rat The RNG hath decreed that this item was never generated: exercise stone (gray) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: oolong tea (wormwood) The RNG hath decreed that this item was never generated: full plate mail ((null)) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 30) The RNG hath decreed that this item was generated more often: flying boots (battle boots, freq bonus 18) The RNG hath decreed that this item was generated more often: boots of total stability (wedge boots, freq bonus 14) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 14) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 25) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 7) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 6) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 9) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 3) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 5) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 15) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of infinity (splashed, freq bonus 10) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 14) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 57) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 92) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: stone to flesh (thick) The RNG hath decreed that this item was always generated cursed: hallucination (rainbow) The RNG hath decreed that this item was always generated cursed: healer uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this trap was always invisible: automatic vulnerability trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 10) Next attribute increase check would have come at turn 1045 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (153) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...