Heliokopis, neutral male gnomish Wizard ----- |..$| |... -##... .....#| |..f..| #.@..| #...| ...| ----- [Heliokopi the Evoker] St12 Dx17 Co8 In25 Wi15 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 133 Monsters only dropped their musable items with 95% chance Scroll drop chance was reduced to 66% Ring drop chance was reduced to 90% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 78% Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29087 Monster spawn increase reached its maximum at turn 64052 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 306747 The monster class that cannot be genocided was kobold The monster class that was spawned more often: trove (freq bonus 1) The monster species that spawned more often: Detective Kaptain (freq bonus 4) The monster species that spawned more often: elph (freq bonus 6) The monster species that spawned more often: chickatrice (freq bonus 6) The monster species that spawned more often: agate mushroom (freq bonus 3) The monster species that spawned more often: death metal freak (freq bonus 3) The monster species that spawned more often: ferrous terror (freq bonus 12) The monster species that spawned more often: brown faerie (freq bonus 5) The monster species that spawned more often: mean force patch (freq bonus 3) The monster species that spawned more often: pale patch (freq bonus 2) The monster species that spawned more often: octarine force fungus (freq bonus 2) The monster species that spawned more often: jackal (freq bonus 3) The monster species that spawned more often: heart of wolverine (freq bonus 16) The monster species that spawned more often: bog creature (freq bonus 5) The monster species that spawned more often: dwarven ranger (freq bonus 2) The monster species that spawned more often: smart spider (freq bonus 2) The monster species that spawned more often: giant green jellyfish (freq bonus 6) The monster species that spawned more often: Dynamo (freq bonus 16) The monster species that spawned more often: red balrog (freq bonus 12) The monster species that spawned more often: fake warp fungus (freq bonus 4) The monster species that spawned more often: undead intel scribe (freq bonus 6) The monster species that never randomly spawned: adult orange dragon The monster species that never randomly spawned: snake sniper The monster species that never randomly spawned: lesser maia The monster species that never randomly spawned: frybone The monster species that never randomly spawned: ball lightning The monster species that never randomly spawned: gargoyle The monster species that never randomly spawned: marsh clan The monster species that never randomly spawned: sand hunter The monster species that never randomly spawned: young yellow dragon The monster species that never randomly spawned: deceiving patch The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: oliharcon splint mail ((null)) The RNG hath decreed that this item was never generated: leather drum (drum) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: ice beam (nebulous) The RNG hath decreed that this item was never generated: tortilla ((null)) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 14) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 17) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 8) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 8) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 7) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 17) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 11) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 15) The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 3) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 2) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 11) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 26) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item was always generated cursed: pet-stomping platform boots (thick-soled boots) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 2) Next attribute increase check would have come at turn 1190 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (567) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...