Heliokopis, neutral male gnomish Wizard ----- |.... |@..| .f..| |...| |$..| ----- [Heliokopi the Evoker] St4 Dx14 Co8 In18 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 101 Potion identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 63% Wand drop chance was reduced to 80% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 80% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34580 Monster spawn increase reached its maximum at turn 85700 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1738914 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 6) The monster species that spawned more often: Till (freq bonus 16) The monster species that spawned more often: shatterwater vortex (freq bonus 7) The monster species that spawned more often: Carola (freq bonus 8) The monster species that spawned more often: vile sewer pygmy (freq bonus 16) The monster species that spawned more often: swamp ogre (freq bonus 18) The monster species that spawned more often: lower ent (freq bonus 8) The monster species that spawned more often: wierdo horror (freq bonus 20) The monster species that spawned more often: cockatrice (freq bonus 16) The monster species that spawned more often: bebelith (freq bonus 36) The monster species that spawned more often: eastern rabbit (freq bonus 36) The monster species that spawned more often: red snake (freq bonus 14) The monster species that spawned more often: Solar Boss (freq bonus 8) The monster species that spawned more often: quartz penetrator (freq bonus 18) The monster species that spawned more often: Zuggotmoy (freq bonus 16) The monster species that spawned more often: big dog (freq bonus 10) The monster species that spawned more often: baby orange dragon (freq bonus 14) The monster species that spawned more often: electric rat (freq bonus 8) The monster species that spawned more often: hungry fungus (freq bonus 28) The monster species that spawned more often: dryad (freq bonus 28) The monster species that spawned more often: Nonerotic Irina's wedge sandal (freq bonus 10) The monster species that never randomly spawned: myu The monster species that never randomly spawned: void fungus The monster species that never randomly spawned: clockwork automaton The monster species that never randomly spawned: Spearfish of Sorrow The monster species that never randomly spawned: old psychic dragon The monster species that never randomly spawned: Shaqtari The monster species that never randomly spawned: ambush thief The monster species that never randomly spawned: porter master lichen The monster species that never randomly spawned: pleasing fungus The monster species that never randomly spawned: yardie The monster class that always generated with extra speed: (null) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: undo genocide (42) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: troll hide (disgusting cloak) The RNG hath decreed that this item was generated more often: tempest horn (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 55) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 9) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 6) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 14) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 15) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 15) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 8) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 8) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 44) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 9) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 6) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 10) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 83) The RNG hath decreed that this item was always generated cursed: shimmering dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: yellow dragon scale shield (yellow dragonhide shield) The RNG hath decreed that this item was always generated cursed: heavy status cloak (phantom cloak) The RNG hath decreed that this item was always generated cursed: amethyst (violet) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this trap was always invisible: tech trap The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 11) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (209) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...