Heliokopis, neutral male gnomish Wizard -----. |....- |....| |@f..- ----- [Heliokopi the Evoker] St7 Dx16 Co9 In16 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 71% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 68% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 14998 Monster spawn increase reached its maximum at turn 67158 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 57145 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: expensive secret car (freq bonus 8) The monster species that spawned more often: Miss House Worker (freq bonus 6) The monster species that spawned more often: giant gem trove (freq bonus 22) The monster species that spawned more often: giant black jellyfish (freq bonus 3) The monster species that spawned more often: lesser visor hulk (freq bonus 3) The monster species that spawned more often: land dragon (freq bonus 20) The monster species that spawned more often: hell bovine (freq bonus 4) The monster species that spawned more often: anthrazite spore (freq bonus 36) The monster species that spawned more often: martian inhabitant (freq bonus 7) The monster species that spawned more often: bramble spore (freq bonus 8) The monster species that spawned more often: sue force fungus (freq bonus 6) The monster species that spawned more often: force mugger (freq bonus 2) The monster species that spawned more often: white mushroom (freq bonus 3) The monster species that spawned more often: juggler (freq bonus 4) The monster species that spawned more often: bramble force patch (freq bonus 16) The monster species that spawned more often: spike mold (freq bonus 5) The monster species that spawned more often: shrieking spirit (freq bonus 3) The monster species that spawned more often: ancient deep dragon (freq bonus 3) The monster species that spawned more often: kappa wizard (freq bonus 6) The monster species that spawned more often: charisma trove (freq bonus 28) The monster species that never randomly spawned: orange warp patch The monster species that never randomly spawned: Shaddai El Chai, Prince of Air The monster species that never randomly spawned: silver warp patch The monster species that never randomly spawned: little lurker The monster species that never randomly spawned: gas turret The monster species that never randomly spawned: antimagic growth The monster species that never randomly spawned: creeping sapphire gems The monster species that never randomly spawned: kalmuth sephirah The monster species that never randomly spawned: pesky devilfish The monster species that never randomly spawned: giant cockroach The RNG hath decreed that this item was never generated: booze (brown) The RNG hath decreed that this item was never generated: adornment (wooden) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: heavy stone ball ((null)) The RNG hath decreed that this item was never generated: speedbug boots (profiled boots) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 10) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 24) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 69) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 20) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 10) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 11) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 11) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 10) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 7) The RNG hath decreed that this item was always generated cursed: locking (aluminum) The RNG hath decreed that this item was always generated cursed: stone dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: helm of detoxification (anachrononononaut helmet) The RNG hath decreed that this item was always generated cursed: parfait ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: falling boulder trap (freq bonus 4) Next attribute increase check would have come at turn 107 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (182) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...