Heliokopis, neutral male gnomish Wizard ------------------------ |...................@..| |...................f..| .......................| |......................| -----Z -------------.--- [Heliokopi the Evoker] St5 Dx14 Co7 In18 Wi12 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 31% chance Ring drop chance was reduced to 88% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 50% Concealing monsters were spawned underneath items 66% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31841 Monster spawn increase reached its maximum at turn 48254 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1666093 The monster class that cannot be genocided was grue The monster class that was spawned more often: Zouthern animal (freq bonus 2) The monster species that spawned more often: pile of very angry coins (freq bonus 10) The monster species that spawned more often: vampiric amazonas fish (freq bonus 3) The monster species that spawned more often: speeder rust monster (freq bonus 6) The monster species that spawned more often: drone colony (freq bonus 8) The monster species that spawned more often: giant tree frog (freq bonus 6) The monster species that spawned more often: unattractive whore (freq bonus 8) The monster species that spawned more often: hidden shaman (freq bonus 5) The monster species that spawned more often: whipfish (freq bonus 14) The monster species that spawned more often: jabberwock (freq bonus 6) The monster species that spawned more often: dark zealot (freq bonus 10) The monster species that spawned more often: sexy lady (freq bonus 4) The monster species that spawned more often: tyrannosaurus rex (freq bonus 6) The monster species that spawned more often: quantum growth (freq bonus 4) The monster species that spawned more often: cave ape (freq bonus 3) The monster species that spawned more often: petty pink sentai (freq bonus 16) The monster species that spawned more often: paralysator vortex (freq bonus 10) The monster species that spawned more often: healthy ape (freq bonus 10) The monster species that spawned more often: haunted helmet (freq bonus 4) The monster species that spawned more often: battering ram (freq bonus 10) The monster species that spawned more often: Quaker, Master of Earth (freq bonus 3) The monster species that never randomly spawned: Lisa's cuddly boot The monster species that never randomly spawned: shimmering dragon The monster species that never randomly spawned: pulsating sphere The monster species that never randomly spawned: portal guard The monster species that never randomly spawned: chaos brother The monster species that never randomly spawned: Vilea's hugging boot The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: blowup doll The monster species that never randomly spawned: baby green dragon The monster species that never randomly spawned: crater colony The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 38) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 93) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 23) The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 8) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 7) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 31) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 5) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 6) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 32) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 11) The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 5) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 12) The RNG hath decreed that this item was always generated cursed: ulch helmet (filtered helmet) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this item was always generated cursed: wooden stake ((null)) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 1) Next attribute increase check would have come at turn 799 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...