Heliokopis, neutral male gnomish Wizard -------- +......| |@.{...| .f.....| ----+--- [Heliokopi the Evoker] St6 Dx5 Co10 In17 Wi5 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 202 Potion identification only worked 3 times out of 12 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 44 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 105 Monsters only dropped their musable items with 92% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 84% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 4521 Monster spawn increase reached its maximum at turn 63265 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 654713 The monster class that cannot be genocided was lizard The monster class that was spawned more often: worm (freq bonus 2) The monster species that spawned more often: energy lady (freq bonus 4) The monster species that spawned more often: demilich (freq bonus 5) The monster species that spawned more often: spikey mushroom patch (freq bonus 4) The monster species that spawned more often: giant red frog (freq bonus 12) The monster species that spawned more often: human warrior (freq bonus 6) The monster species that spawned more often: Hastur the Unspeakable (freq bonus 3) The monster species that spawned more often: horn drill turret (freq bonus 4) The monster species that spawned more often: poor lich (freq bonus 10) The monster species that spawned more often: twisted sylph (freq bonus 10) The monster species that spawned more often: spike force patch (freq bonus 4) The monster species that spawned more often: giant gold ant (freq bonus 24) The monster species that spawned more often: snakeman chieftain (freq bonus 15) The monster species that spawned more often: pile of creeping gold coins (freq bonus 4) The monster species that spawned more often: acidic spore (freq bonus 14) The monster species that spawned more often: real aether hound (freq bonus 7) The monster species that spawned more often: undead justice keeper (freq bonus 4) The monster species that spawned more often: vampire orc (freq bonus 6) The monster species that spawned more often: hallu trove (freq bonus 4) The monster species that spawned more often: echidna (freq bonus 5) The monster species that spawned more often: red beetle (freq bonus 10) The monster species that never randomly spawned: Lucifer The monster species that never randomly spawned: monkey mummy The monster species that never randomly spawned: Aee The monster species that never randomly spawned: Emmelie's sneaker The monster species that never randomly spawned: Danielle's high-heeled sandal The monster species that never randomly spawned: bone archer The monster species that never randomly spawned: patriarch The monster species that never randomly spawned: young adult water dragon The monster species that never randomly spawned: noxious patch The monster species that never randomly spawned: eleven-headed hydra The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 7) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet versus curses (attractive, freq bonus 89) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 6) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 10) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 5) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 6) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 100) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: regeneration (moonstone) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 30) Next attribute increase check would have come at turn 997 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...