Heliokopis, neutral male gnomish Wizard ------- |)....| |..@..| |.f.... .. -----+- -- [Heliokopi the Evoker] St9 Dx9 Co7 In13 Wi8 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 187 Scroll drop chance was reduced to 39% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 58% Potion drop chance was reduced to 76% Concealing monsters were spawned underneath items 28% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16361 Monster spawn increase reached its maximum at turn 55705 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 101745 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: Zouthern animal (freq bonus 8) The monster color that was spawned more often: brown (freq bonus 1) The monster species that spawned more often: death racquet (freq bonus 26) The monster species that spawned more often: ice spore (freq bonus 10) The monster species that spawned more often: Lisa's cuddly boot (freq bonus 13) The monster species that spawned more often: mind spore (freq bonus 20) The monster species that spawned more often: leopard dress prostitute (freq bonus 20) The monster species that spawned more often: hobbit merchant (freq bonus 22) The monster species that spawned more often: jazzy hands (freq bonus 10) The monster species that spawned more often: Jennifer's soft combat boot (freq bonus 32) The monster species that spawned more often: spring chicken (freq bonus 12) The monster species that spawned more often: Meltem's combat boot (freq bonus 40) The monster species that spawned more often: Isshiki Tsuji the Magician (freq bonus 11) The monster species that spawned more often: chloroform smasher (freq bonus 24) The monster species that spawned more often: grey giant (freq bonus 10) The monster species that spawned more often: multi-hued stalk (freq bonus 10) The monster species that spawned more often: young adult black dragon (freq bonus 9) The monster species that spawned more often: acid piercer (freq bonus 24) The monster species that spawned more often: counter ace (freq bonus 11) The monster species that spawned more often: dephmah sephirah (freq bonus 20) The monster species that spawned more often: undead kangaroo (freq bonus 12) The monster species that spawned more often: coming thief (freq bonus 10) The monster species that never randomly spawned: scroll permamimic The monster species that never randomly spawned: heaven piercer The monster species that never randomly spawned: polar worm The monster species that never randomly spawned: giant yellow bat The monster species that never randomly spawned: barnacle covered golem The monster species that never randomly spawned: crystal force patch The monster species that never randomly spawned: porter mean robber The monster species that never randomly spawned: orc spellsword The monster species that never randomly spawned: vampire mage The monster species that never randomly spawned: ganymede rock lobster The monster class that more likely to generate with musable stuff: dog or other canine The RNG hath decreed that this item was never generated: bag of digestion (bag) The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 24) The RNG hath decreed that this item was generated more often: morion (black, freq bonus 37) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of conflict (sounding, freq bonus 18) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 19) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 20) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 104) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 2) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 7) The RNG hath decreed that this item was generated more often: bodyglove (tight black clothes, freq bonus 2) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 38) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: drain life (velvet) The RNG hath decreed that this item was always generated cursed: cloak of confusion (ripped cloak) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 1) Next attribute increase check would have come at turn 1075 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (431) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...