Heliokopis, neutral male gnomish Wizard -+-+--- ...`..+ |..f.!| |?@.... ------- [Heliokopi the Evoker] St7 Dx12 Co10 In14 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 169 Ring identification only worked 4 times out of 6 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 69% Ring drop chance was reduced to 43% Wand drop chance was reduced to 77% Potion drop chance was reduced to 91% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46295 Monster spawn increase reached its maximum at turn 76514 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 481260 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: human or elf (freq bonus 4) The monster species that spawned more often: blue-green mold (freq bonus 7) The monster species that spawned more often: trelon (freq bonus 7) The monster species that spawned more often: boxer trove (freq bonus 10) The monster species that spawned more often: disenchanter (freq bonus 12) The monster species that spawned more often: undead lunatic (freq bonus 6) The monster species that spawned more often: blank force patch (freq bonus 6) The monster species that spawned more often: petty sweet woman (freq bonus 12) The monster species that spawned more often: topless nurse (freq bonus 5) The monster species that spawned more often: gila monster (freq bonus 22) The monster species that spawned more often: crunching kobold boss (freq bonus 12) The monster species that spawned more often: drowned dead (freq bonus 10) The monster species that spawned more often: gnoll shaman (freq bonus 12) The monster species that spawned more often: pirate (freq bonus 96) The monster species that spawned more often: ultramarine colony (freq bonus 24) The monster species that spawned more often: greater astral elemental (freq bonus 24) The monster species that spawned more often: multicolor laser (freq bonus 10) The monster species that spawned more often: young man (freq bonus 6) The monster species that spawned more often: secluded warp fungus (freq bonus 9) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 12) The monster species that spawned more often: itchies (freq bonus 10) The monster species that never randomly spawned: giant red frog The monster species that never randomly spawned: big ring trove The monster species that never randomly spawned: unmaker The monster species that never randomly spawned: cycle of life The monster species that never randomly spawned: dung worm The monster species that never randomly spawned: reziarfg The monster species that never randomly spawned: centaur leader The monster species that never randomly spawned: wierdo horror The monster species that never randomly spawned: crunchy growth The monster species that never randomly spawned: frog The RNG hath decreed that this item was never generated: robe of power (orange robe) The RNG hath decreed that this item was never generated: orange dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was generated more often: silver dagger ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 3) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 6) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 63) The RNG hath decreed that this item was generated more often: course lance ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fruit juice (dark, freq bonus 7) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 13) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 10) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 7) The RNG hath decreed that this item was generated more often: out of memory helmet (masked helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 9) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 22) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: helm of teleport control (space helmet) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this trap was always invisible: nastiness trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 22) Next attribute increase check would have come at turn 1041 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (121) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - magic missile 3 attack 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...