Heliokopis, neutral male gnomish Wizard ---------- |$........ ...@....$| |.f....... .$. |........| ---------- [Heliokopi the Evoker] St8 Dx11 Co12 In22 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 169 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 98% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 74% Monster death drops spawned with only 82% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29499 Monster spawn increase reached its maximum at turn 58694 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 452920 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: devil's snare (freq bonus 4) The monster species that spawned more often: quaestor (freq bonus 6) The monster species that spawned more often: mana force patch (freq bonus 18) The monster species that spawned more often: gnomish gunman (freq bonus 10) The monster species that spawned more often: death crawler (freq bonus 3) The monster species that spawned more often: black light (freq bonus 12) The monster species that spawned more often: munchkin (freq bonus 6) The monster species that spawned more often: petty troll (freq bonus 8) The monster species that spawned more often: black rogue (freq bonus 5) The monster species that spawned more often: furry yeti (freq bonus 6) The monster species that spawned more often: baby purple worm (freq bonus 4) The monster species that spawned more often: frost beast (freq bonus 6) The monster species that spawned more often: crunchy patch (freq bonus 10) The monster species that spawned more often: mirror turret (freq bonus 8) The monster species that spawned more often: sparkling warp patch (freq bonus 3) The monster species that spawned more often: Marc the Spacewars Fighter (freq bonus 12) The monster species that spawned more often: whipfish (freq bonus 6) The monster species that spawned more often: warty mold (freq bonus 3) The monster species that spawned more often: plague daemon (freq bonus 8) The monster species that spawned more often: ultramarine patch (freq bonus 6) The monster species that never randomly spawned: zeta metroid The monster species that never randomly spawned: kingler The monster species that never randomly spawned: taker mushroom The monster species that never randomly spawned: religious potato The monster species that never randomly spawned: Mailie's beguiling sneaker The monster species that never randomly spawned: aranea The monster species that never randomly spawned: swamp lizard The monster species that never randomly spawned: super nerd The monster species that never randomly spawned: Happosai The monster species that never randomly spawned: giant tool trove The monster class that always generated with extra speed: dog or other canine The RNG hath decreed that this item was never generated: crystal shield (glass shield) The RNG hath decreed that this item was never generated: sky dragon scales ((null)) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: elven lance ((null)) The RNG hath decreed that this item was never generated: egoism (ITS ALL MINE) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 10) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: summon undead (shining, freq bonus 7) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 70) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 14) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 15) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 5) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 7) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 8) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 4) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 80) The RNG hath decreed that this item was always generated cursed: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this trap was always invisible: book trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 1089 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (121) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...