Heliokopis, neutral male gnomish Wizard -------- |......| +......| |......| .w$@f..| |......+ -------- [Heliokopi the Evoker] St8 Dx10 Co14 In17 Wi6 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 28 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 144 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 59% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 62460 Monster spawn increase reached its maximum at turn 80358 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 279460 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: gremlin (freq bonus 2) The monster species that spawned more often: flame turret (freq bonus 10) The monster species that spawned more often: anti-stone lizard (freq bonus 16) The monster species that spawned more often: deminewt (freq bonus 5) The monster species that spawned more often: hell cattle (freq bonus 4) The monster species that spawned more often: Detective Kchief (freq bonus 72) The monster species that spawned more often: great projection statue (freq bonus 6) The monster species that spawned more often: ruby force patch (freq bonus 4) The monster species that spawned more often: nautilus officer (freq bonus 10) The monster species that spawned more often: @B m-K_6?+" (freq bonus 24) The monster species that spawned more often: green colony (freq bonus 4) The monster species that spawned more often: adult amphitere (freq bonus 3) The monster species that spawned more often: cutting turret (freq bonus 5) The monster species that spawned more often: ultraviolet laser (freq bonus 6) The monster species that spawned more often: blister warp fungus (freq bonus 5) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 26) The monster species that spawned more often: animated synthetic sandal (freq bonus 10) The monster species that spawned more often: vampire shadowcloak (freq bonus 4) The monster species that spawned more often: lethe force fungus (freq bonus 8) The monster species that spawned more often: head of the unknown god (freq bonus 3) The monster species that spawned more often: saiyan (freq bonus 3) The monster species that never randomly spawned: sue mold The monster species that never randomly spawned: Lou's sneaker The monster species that never randomly spawned: H-point The monster species that never randomly spawned: undead activistor The monster species that never randomly spawned: Carmilla The monster species that never randomly spawned: crystal warp fungus The monster species that never randomly spawned: war bantam The monster species that never randomly spawned: radiant stalk The monster species that never randomly spawned: incanting spirit The monster species that never randomly spawned: continent centaur The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was never generated: confusion (round cube) The RNG hath decreed that this item was never generated: create sink (THRU THE FLOOR) The RNG hath decreed that this item was never generated: bow ((null)) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 20) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 86) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 40) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 20) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 109) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 10) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 2) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 12) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 10) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 3) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: aquamarine (green, freq bonus 4) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 10) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 99) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 51) The RNG hath decreed that this item was always generated cursed: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was always generated cursed: confusion resistance (signet) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: plasma trap (freq bonus 8) Next attribute increase check would have come at turn 204 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (257) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...