Heliokopis, neutral male gnomish Wizard -------- |.{....| |...@... |...f..| -----.-- [Heliokopi the Evoker] St6 Dx9 Co13 In18 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 16 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 26 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 37 Gem identification only worked 100 times out of 250 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56340 Monster spawn increase reached its maximum at turn 81582 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 733161 The monster class that cannot be genocided was troll The monster class that was spawned more often: unicorn or horse (freq bonus 4) The monster species that spawned more often: large pile of porter coins (freq bonus 13) The monster species that spawned more often: slicer beetle (freq bonus 8) The monster species that spawned more often: high mold (freq bonus 12) The monster species that spawned more often: crypt wight (freq bonus 5) The monster species that spawned more often: abra (freq bonus 7) The monster species that spawned more often: nine (freq bonus 32) The monster species that spawned more often: hiding wood nymph (freq bonus 28) The monster species that spawned more often: variag raider (freq bonus 7) The monster species that spawned more often: Aee (freq bonus 9) The monster species that spawned more often: cerulean spore (freq bonus 5) The monster species that spawned more often: The Walking Daikon (freq bonus 12) The monster species that spawned more often: burner turret (freq bonus 12) The monster species that spawned more often: shadow serpent (freq bonus 9) The monster species that spawned more often: petty plague bug (freq bonus 32) The monster species that spawned more often: lava stalk (freq bonus 14) The monster species that spawned more often: bloodgill (freq bonus 10) The monster species that spawned more often: silver warp patch (freq bonus 7) The monster species that spawned more often: undead horse (freq bonus 16) The monster species that spawned more often: gyarados (freq bonus 7) The monster species that spawned more often: Ii Shenlong (freq bonus 8) The monster species that never randomly spawned: animated synthetic sandal The monster species that never randomly spawned: real plasma hound The monster species that never randomly spawned: antimagic spore The monster species that never randomly spawned: raticlaw The monster species that never randomly spawned: icicle piercer The monster species that never randomly spawned: werepenetrator The monster species that never randomly spawned: gazer larva The monster species that never randomly spawned: ironman The monster species that never randomly spawned: harrowbark boo The monster species that never randomly spawned: blue blob The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: tinning kit ((null)) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was never generated: dementia boots (ankle boots) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was generated more often: amulet of D-type equipment (strange, freq bonus 24) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 54) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 4) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 22) The RNG hath decreed that this item was generated more often: adom cloak (mysterious cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: candy bar ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 12) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of prism (prismatic, freq bonus 6) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 8) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 11) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hand blaster ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 2) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: relocation (FUCK THE NOTELEPORT RULES, freq bonus 10) The RNG hath decreed that this item was always generated cursed: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: orcish dagger (crude dagger) The RNG hath decreed that this item was always generated cursed: heavy machine gun ((null)) The RNG hath decreed that this item was always generated cursed: chocoegg ((null)) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this trap was always invisible: shit pit The RNG hath decreed that this trap was generated more often: alarm (freq bonus 7) Next attribute increase check would have come at turn 156 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (46) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...