Heliokopis, neutral male gnomish Wizard ----------- |.........| |.....f...| |..$...@... |.........| ----.------ [Heliokopi the Evoker] St4 Dx9 Co12 In13 Wi6 Ch11 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 98% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 89% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34570 Monster spawn increase reached its maximum at turn 74452 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1100250 The monster class that cannot be genocided was zombie The monster class that was spawned more often: wraith (freq bonus 12) The monster species that spawned more often: gravity spore (freq bonus 28) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 28) The monster species that spawned more often: sludge vortex (freq bonus 30) The monster species that spawned more often: Maria (freq bonus 32) The monster species that spawned more often: gnoll matriarch (freq bonus 13) The monster species that spawned more often: damned pirate (freq bonus 14) The monster species that spawned more often: tome of nether wrath (freq bonus 30) The monster species that spawned more often: unaligned priest (freq bonus 14) The monster species that spawned more often: quark (freq bonus 58) The monster species that spawned more often: quickling queen (freq bonus 14) The monster species that spawned more often: Siegfried (freq bonus 36) The monster species that spawned more often: mirror mushroom (freq bonus 28) The monster species that spawned more often: sand maggot (freq bonus 17) The monster species that spawned more often: trapper cart (freq bonus 30) The monster species that spawned more often: shadow beast (freq bonus 15) The monster species that spawned more often: Lou's sneaker (freq bonus 28) The monster species that spawned more often: pidgey (freq bonus 64) The monster species that spawned more often: dream force fungus (freq bonus 30) The monster species that spawned more often: Spill Kop (freq bonus 32) The monster species that spawned more often: greedy nymph (freq bonus 14) The monster species that never randomly spawned: real energy hound The monster species that never randomly spawned: spectre fiend The monster species that never randomly spawned: domoxorn The monster species that never randomly spawned: blacker bear The monster species that never randomly spawned: domestic spider The monster species that never randomly spawned: death lich The monster species that never randomly spawned: puma The monster species that never randomly spawned: undead healer The monster species that never randomly spawned: grey centipede The monster species that never randomly spawned: hole mold The monster class that always generated with extra speed: bat or bird The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: fruit juice (dark) The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: heavy hammer ((null)) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 15) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 17) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 27) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 26) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: undroppable gloves (concrete gloves, freq bonus 35) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 5) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of spray (brown burnoose, freq bonus 11) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 2) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 4) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 11) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 2) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 15) The RNG hath decreed that this item was always generated cursed: gold chain ((null)) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: rotten stone (gray) The RNG hath decreed that this trap was always invisible: metabolic trap The RNG hath decreed that this trap was generated more often: glass bolt trap (freq bonus 15) Next attribute increase check would have come at turn 151 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (227) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...