Heliokopis, neutral male gnomish Wizard --|----- |......| --f.....-- +..@r..... --......-- |......| -------- [Heliokopi the Evoker] St8 Dx11 Co10 In13 Wi6 Ch6 WizGnoMalNeu Dlvl:1 $1 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 102 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 16 Monsters only dropped their musable items with 61% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 98% Potion drop chance was reduced to 78% Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28146 Monster spawn increase reached its maximum at turn 49323 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1118910 The monster class that cannot be genocided was troll The monster class that was spawned more often: imp or minor demon (freq bonus 2) The monster species that spawned more often: opal growth (freq bonus 4) The monster species that spawned more often: Olog-hai ambusher (freq bonus 4) The monster species that spawned more often: Judge Fear (freq bonus 5) The monster species that spawned more often: stone ooze (freq bonus 5) The monster species that spawned more often: fake coins (freq bonus 12) The monster species that spawned more often: wereboar (freq bonus 16) The monster species that spawned more often: odorous girl (freq bonus 3) The monster species that spawned more often: Mister Who (freq bonus 10) The monster species that spawned more often: dragon turtle (freq bonus 12) The monster species that spawned more often: hellrat (freq bonus 5) The monster species that spawned more often: Marleen's sneaker (freq bonus 5) The monster species that spawned more often: reddish spore (freq bonus 8) The monster species that spawned more often: evasive infantryman (freq bonus 3) The monster species that spawned more often: tree mushroom (freq bonus 4) The monster species that spawned more often: adventurer force fungus (freq bonus 6) The monster species that spawned more often: goodwife (freq bonus 11) The monster species that spawned more often: irresistible warp patch (freq bonus 16) The monster species that spawned more often: black naga hatchling (freq bonus 3) The monster species that spawned more often: semi-novice priest (freq bonus 24) The monster species that spawned more often: petro centipede (freq bonus 6) The monster species that never randomly spawned: enormous item trove The monster species that never randomly spawned: Inspector Kaptain The monster species that never randomly spawned: really dangerous warp patch The monster species that never randomly spawned: moon clan The monster species that never randomly spawned: Anselm The monster species that never randomly spawned: slow mold The monster species that never randomly spawned: handsome gray unicorn The monster species that never randomly spawned: basher The monster species that never randomly spawned: Sven The monster species that never randomly spawned: buffalo The monster class that always generated with extra speed: nymph The RNG hath decreed that this item was never generated: gain mana (DAMN IT) The RNG hath decreed that this item was never generated: increase accuracy (clay) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: peridot (radiant) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was generated more often: hunger (topaz, freq bonus 9) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 74) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 43) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 13) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 18) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 31) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 9) The RNG hath decreed that this item was generated more often: sustain ability (bronze, freq bonus 25) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 2) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 7) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 2) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 98) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 84) The RNG hath decreed that this item was always generated cursed: pitchfork ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 1) Next attribute increase check would have come at turn 347 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (521) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...