Heliokopis, neutral male gnomish Wizard ----- |.f.| |..@| |...| -+--- [Heliokopi the Evoker] St4 Dx9 Co12 In19 Wi8 Ch10 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 239 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 24 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 35 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 79% Ring drop chance was reduced to 86% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 74% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24037 Monster spawn increase reached its maximum at turn 63518 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 497805 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: snake (freq bonus 1) The monster species that spawned more often: unseen potato (freq bonus 3) The monster species that spawned more often: fungoid growth (freq bonus 20) The monster species that spawned more often: cold trove (freq bonus 3) The monster species that spawned more often: shade (freq bonus 9) The monster species that spawned more often: Kop Kriminologist (freq bonus 5) The monster species that spawned more often: Gill Bates (freq bonus 2) The monster species that spawned more often: diminutive kobold (freq bonus 3) The monster species that spawned more often: sneaker (freq bonus 3) The monster species that spawned more often: chaos polymorpher (freq bonus 3) The monster species that spawned more often: evil orb (freq bonus 12) The monster species that spawned more often: petty black widow (freq bonus 6) The monster species that spawned more often: sea ogre (freq bonus 10) The monster species that spawned more often: butterfly (freq bonus 3) The monster species that spawned more often: owlbear (freq bonus 3) The monster species that spawned more often: bramble growth (freq bonus 5) The monster species that spawned more often: ï'É£«hªŒÙf†  ,×´Ç (freq bonus 6) The monster species that spawned more often: korean woman (freq bonus 12) The monster species that spawned more often: kung-fu girl (freq bonus 3) The monster species that spawned more often: ash clan (freq bonus 6) The monster species that spawned more often: keter sephirah (freq bonus 8) The monster species that never randomly spawned: real aquatic hound The monster species that never randomly spawned: variag raider The monster species that never randomly spawned: mana fly The monster species that never randomly spawned: alienated ufo part The monster species that never randomly spawned: stone serpent The monster species that never randomly spawned: jora hawk The monster species that never randomly spawned: giant lizard The monster species that never randomly spawned: minocube The monster species that never randomly spawned: your doppelganger The monster species that never randomly spawned: nature girl The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: stun monster (shivering) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 187) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 20) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 42) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 27) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 22) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: alignment stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 14) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 2) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 6) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 50) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: create familiar (wormwood) The RNG hath decreed that this item was always generated cursed: ensnaring (cryptolocker) The RNG hath decreed that this item was always generated cursed: hyper beam (pokemon logo) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 2) Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (430) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...