Heliokopis, neutral male gnomish Wizard --------- |[..$...| |....?..| |.......| |@f....%+ --------- [Heliokopi the Evoker] St11 Dx9 Co14 In19 Wi7 Ch9 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 23 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 21 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 82% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 64% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 89% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36324 Monster spawn increase reached its maximum at turn 65181 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 547064 The monster class that cannot be genocided was rodent The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: petty-dwarf mage (freq bonus 3) The monster species that spawned more often: hell crawler (freq bonus 6) The monster species that spawned more often: intelligent penetrator (freq bonus 4) The monster species that spawned more often: bat swarm (freq bonus 6) The monster species that spawned more often: poison elemental (freq bonus 3) The monster species that spawned more often: purple force fungus (freq bonus 2) The monster species that spawned more often: pink slime (freq bonus 4) The monster species that spawned more often: asian lady (freq bonus 12) The monster species that spawned more often: don Patxi (freq bonus 6) The monster species that spawned more often: Rocket Science PhD (freq bonus 12) The monster species that spawned more often: shaped mushroom (freq bonus 12) The monster species that spawned more often: invisible fungus (freq bonus 8) The monster species that spawned more often: red eyes black dragon (freq bonus 3) The monster species that spawned more often: moon clan (freq bonus 5) The monster species that spawned more often: Flat Man (freq bonus 2) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 8) The monster species that spawned more often: aroma lady (freq bonus 6) The monster species that spawned more often: kobold boss (freq bonus 32) The monster species that spawned more often: doda (freq bonus 2) The monster species that spawned more often: nazi SS agent (freq bonus 8) The monster species that never randomly spawned: giant black frog The monster species that never randomly spawned: clockwork factory The monster species that never randomly spawned: moldy warp patch The monster species that never randomly spawned: skeleton troll The monster species that never randomly spawned: undead mind flayer The monster species that never randomly spawned: magic colony The monster species that never randomly spawned: yellow mushroom The monster species that never randomly spawned: sustainer The monster species that never randomly spawned: sand fisher The monster species that never randomly spawned: sensei colony lichen The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: golden dragon scale mail ((null)) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 20) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 23) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 23) The RNG hath decreed that this item was generated more often: stunning (viscous, freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: regeneration (moonstone, freq bonus 22) The RNG hath decreed that this item was generated more often: banishing fear (voluminous, freq bonus 2) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 6) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 18) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 9) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 2) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 2) The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 11) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: mana (I WANT TO SEE URANUS TOO, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: earth (KIRJE, freq bonus 54) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 60) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 8) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: teleport away (gold) The RNG hath decreed that this trap was always invisible: shock trap The RNG hath decreed that this trap was generated more often: trap of no return (freq bonus 4) Next attribute increase check would have come at turn 624 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (988) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...