Heliokopis, neutral male gnomish Wizard ------------ |..........| |....@....k| ....f......| |..........| ...........| |..........| ----------.- [Heliokopi the Evoker] St8 Dx17 Co7 In16 Wi5 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 174 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 85% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 94% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 26% of the time only Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30630 Monster spawn increase reached its maximum at turn 76870 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 4357080 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: mimic (freq bonus 2) The monster species that spawned more often: Gudrun's wedge sandal (freq bonus 8) The monster species that spawned more often: reaper mold (freq bonus 5) The monster species that spawned more often: bully mimic (freq bonus 10) The monster species that spawned more often: octarine mushroom (freq bonus 3) The monster species that spawned more often: tasmanian zombie (freq bonus 10) The monster species that spawned more often: gigantic newt (freq bonus 5) The monster species that spawned more often: wally with the brolly (freq bonus 12) The monster species that spawned more often: young adult psychic dragon (freq bonus 5) The monster species that spawned more often: orc shaman (freq bonus 5) The monster species that spawned more often: concrete sentai (freq bonus 8) The monster species that spawned more often: drunk jet guy (freq bonus 4) The monster species that spawned more often: water mold (freq bonus 5) The monster species that spawned more often: toilet guy (freq bonus 8) The monster species that spawned more often: snuffed corpse-candle (freq bonus 7) The monster species that spawned more often: fright (freq bonus 5) The monster species that spawned more often: Vorlon (freq bonus 14) The monster species that spawned more often: heirophant (freq bonus 5) The monster species that spawned more often: sludge vortex (freq bonus 4) The monster species that spawned more often: trap vortex (freq bonus 8) The monster species that spawned more often: mini rust monster (freq bonus 7) The monster species that never randomly spawned: Kop Kaptain The monster species that never randomly spawned: rainbowfly The monster species that never randomly spawned: gold golem The monster species that never randomly spawned: petty moaning spirit The monster species that never randomly spawned: hidden cockatrice The monster species that never randomly spawned: Larissa The monster species that never randomly spawned: spike mushroom The monster species that never randomly spawned: agony worm The monster species that never randomly spawned: ice bear The monster species that never randomly spawned: succubus The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: loadstone (gray) The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: orthoclase (yellow, freq bonus 31) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 10) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 13) The RNG hath decreed that this item was generated more often: good night (nightly, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 21) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 16) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of change (square, freq bonus 2) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fire hook (beaked staff, freq bonus 10) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 4) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 5) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 58) The RNG hath decreed that this item was always generated cursed: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was always generated cursed: amnesia (sparkling) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: stomping boots (platform boots) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 3) Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (350) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...