Heliokopis, neutral male gnomish Wizard --------- |.......| |..f@...| --------- [Heliokopi the Evoker] St4 Dx9 Co11 In14 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 142 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 34 Gem identification only worked 100 times out of 132 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 91% Ring drop chance was reduced to 57% Wand drop chance was reduced to 92% Potion drop chance was reduced to 66% Concealing monsters were spawned underneath items 60% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43155 Monster spawn increase reached its maximum at turn 64165 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 133353 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: Alex (freq bonus 6) The monster species that spawned more often: squeezer nymph (freq bonus 6) The monster species that spawned more often: thick prostitute (freq bonus 5) The monster species that spawned more often: giant eel (freq bonus 32) The monster species that spawned more often: night marauder (freq bonus 14) The monster species that spawned more often: Windows 8 (Smartphone Edition) (freq bonus 14) The monster species that spawned more often: greater basilisk (freq bonus 14) The monster species that spawned more often: eight-footed snake (freq bonus 48) The monster species that spawned more often: hidden colony (freq bonus 28) The monster species that spawned more often: rhino king (freq bonus 18) The monster species that spawned more often: dream growth (freq bonus 26) The monster species that spawned more often: crater warp patch (freq bonus 24) The monster species that spawned more often: abnormal program termination (freq bonus 10) The monster species that spawned more often: hobbit on crack (freq bonus 12) The monster species that spawned more often: ice boar (freq bonus 11) The monster species that spawned more often: shounan funamushi (freq bonus 13) The monster species that spawned more often: agent black spore (freq bonus 10) The monster species that spawned more often: very old rainbow dragon (freq bonus 5) The monster species that spawned more often: concorde 6 (freq bonus 8) The monster species that spawned more often: chaos hulk (freq bonus 7) The monster species that never randomly spawned: ice warp patch The monster species that never randomly spawned: blue mewlip The monster species that never randomly spawned: storm naga hatchling The monster species that never randomly spawned: evasive airborne parrot The monster species that never randomly spawned: shaped spore The monster species that never randomly spawned: luck flayer The monster species that never randomly spawned: cutpurse The monster species that never randomly spawned: subway wight The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: teacher The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: orthoclase (yellow) The RNG hath decreed that this item was never generated: flame whip ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: drain mana (empty) The RNG hath decreed that this item was never generated: detect unseen (violet) The RNG hath decreed that this item was generated more often: fire resistance (iron, freq bonus 19) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 32) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish ring mail (crude ring mail, freq bonus 3) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chocoegg ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 8) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 11) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 5) The RNG hath decreed that this item was generated more often: curing uniform (clean white clothes, freq bonus 6) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 9) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 76) The RNG hath decreed that this item was generated more often: restration (enamel, freq bonus 6) The RNG hath decreed that this item was generated more often: clouds (VOLARE, freq bonus 8) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 36) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 7) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: anti-curse boots (winter stilettos) The RNG hath decreed that this item was always generated cursed: unidentify stone (gray) The RNG hath decreed that this item was always generated cursed: poison (cornered) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: curse trap (freq bonus 11) Next attribute increase check would have come at turn 799 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (560) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...