Heliokopis, neutral male gnomish Wizard ------ |....| |...@| |...f. +....| ------ [Heliokopi the Evoker] St6 Dx9 Co6 In20 Wi7 Ch6 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 121 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 90% Potion drop chance was reduced to 95% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 97690 Monster spawn increase reached its maximum at turn 204792 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 110220 The monster class that cannot be genocided was ghost The monster class that was spawned more often: blob (freq bonus 2) The monster species that spawned more often: ancient multi-hued jelly (freq bonus 6) The monster species that spawned more often: The Black Lady (freq bonus 10) The monster species that spawned more often: Miyamoto Musashi (freq bonus 5) The monster species that spawned more often: packer rat (freq bonus 8) The monster species that spawned more often: teal mushroom (freq bonus 6) The monster species that spawned more often: diver (freq bonus 8) The monster species that spawned more often: wood spider (freq bonus 60) The monster species that spawned more often: fiendish hobgoblin (freq bonus 12) The monster species that spawned more often: wood bear cub (freq bonus 4) The monster species that spawned more often: The King of Hearts (freq bonus 4) The monster species that spawned more often: web mistress (freq bonus 3) The monster species that spawned more often: force leprechaun (freq bonus 4) The monster species that spawned more often: acid monster (freq bonus 6) The monster species that spawned more often: mean growth (freq bonus 5) The monster species that spawned more often: strigoi (freq bonus 8) The monster species that spawned more often: holed wall (freq bonus 6) The monster species that spawned more often: mist wolf (freq bonus 10) The monster species that spawned more often: lord of change (freq bonus 8) The monster species that spawned more often: incorrect potato (freq bonus 4) The monster species that spawned more often: Armed Kop Katcher (freq bonus 10) The monster species that never randomly spawned: Transformator The monster species that never randomly spawned: freemason brother The monster species that never randomly spawned: rock dweller The monster species that never randomly spawned: venomous spider The monster species that never randomly spawned: fire lancer The monster species that never randomly spawned: abyss fly The monster species that never randomly spawned: inertia The monster species that never randomly spawned: Itachi Uchiha The monster species that never randomly spawned: amorphous growth The monster species that never randomly spawned: VAX The RNG hath decreed that this item was never generated: orcish cloak (coarse mantelet) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: torch ((null)) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: paranoia helmet (anti-government helmet) The RNG hath decreed that this item was never generated: cure serious wounds (cacao) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of aggravation (jarring cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 34) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 10) The RNG hath decreed that this item was generated more often: aggravate monster (grating, freq bonus 6) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 9) The RNG hath decreed that this item was generated more often: boots of weakness (torn boots, freq bonus 2) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 17) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of drain resistance (vampiric cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 7) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 8) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 33) The RNG hath decreed that this item was always generated cursed: free action (twisted) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: lembas wafer ((null)) The RNG hath decreed that this item was always generated cursed: force armor (gemstone-adorned clothing) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: hostility trap (freq bonus 6) Next attribute increase check would have come at turn 1200 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (45) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - cure blindness 2 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...