Heliokopis, neutral male gnomish Wizard --------- |.......| |........ |.......| |.......- |.......| |.......| |.f.....| |.@.....| |.......+ -------k- [Heliokopi the Evoker] St8 Dx14 Co6 In23 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 174 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 164 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 50% chance Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 37346 Monster spawn increase reached its maximum at turn 70637 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 4146948 The monster class that cannot be genocided was rodent The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: nexus force patch (freq bonus 8) The monster species that spawned more often: Sheorogath (freq bonus 3) The monster species that spawned more often: wooden fungus (freq bonus 4) The monster species that spawned more often: chicken (freq bonus 6) The monster species that spawned more often: giga jubjub bird (freq bonus 5) The monster species that spawned more often: queen ant (freq bonus 6) The monster species that spawned more often: water stalk (freq bonus 8) The monster species that spawned more often: abnormal warp patch (freq bonus 3) The monster species that spawned more often: absent spore (freq bonus 3) The monster species that spawned more often: muncher (freq bonus 3) The monster species that spawned more often: hungry dead potato (freq bonus 2) The monster species that spawned more often: solid bat (freq bonus 6) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 2) The monster species that spawned more often: giant red mouse (freq bonus 3) The monster species that spawned more often: brown ooze (freq bonus 2) The monster species that spawned more often: blue naga hatchling (freq bonus 4) The monster species that spawned more often: onanocter 1a (freq bonus 2) The monster species that spawned more often: petty demilich (freq bonus 12) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 16) The monster species that spawned more often: ankou (freq bonus 5) The monster species that never randomly spawned: large pseudo rat The monster species that never randomly spawned: colorless force fungus The monster species that never randomly spawned: Albert The monster species that never randomly spawned: trapper king The monster species that never randomly spawned: club racquet The monster species that never randomly spawned: Sunali The monster species that never randomly spawned: pitchblack dragon The monster species that never randomly spawned: Rame Duck The monster species that never randomly spawned: Aldinach The monster species that never randomly spawned: gore fungus The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: see invisible (engagement) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 6) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: faerie floss rhing (splash of venom, freq bonus 51) The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 16) The RNG hath decreed that this item was generated more often: needle ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 200) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 71) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 3) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (wrinkled, freq bonus 16) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish helm (iron skull cap, freq bonus 8) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68) The RNG hath decreed that this item was always generated cursed: healing (white) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: rainbow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: detect unseen (violet) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 1) Next attribute increase check would have come at turn 836 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (251) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...