Heliokopis, neutral male gnomish Wizard ----- .d@+| |d!f| ...*| ---.- [Heliokopi the Evoker] St11 Dx14 Co13 In19 Wi6 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 6 Amulet drop chance was reduced to 67% Monster death drops spawned with only 92% chance Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20362 Monster spawn increase reached its maximum at turn 53268 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 326088 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: major demon (freq bonus 2) The monster species that spawned more often: werepiercer (freq bonus 5) The monster species that spawned more often: noxious warp fungus (freq bonus 3) The monster species that spawned more often: deceiving growth (freq bonus 12) The monster species that spawned more often: Detective Lieutenant (freq bonus 3) The monster species that spawned more often: pisaca (freq bonus 4) The monster species that spawned more often: silver slime (freq bonus 10) The monster species that spawned more often: wax golem (freq bonus 4) The monster species that spawned more often: very old plain dragon (freq bonus 6) The monster species that spawned more often: giant dark green ant (freq bonus 3) The monster species that spawned more often: fathien bladewitch (freq bonus 8) The monster species that spawned more often: metal eater (freq bonus 8) The monster species that spawned more often: dark hunter (freq bonus 8) The monster species that spawned more often: byakhee (freq bonus 8) The monster species that spawned more often: undead paladin (freq bonus 12) The monster species that spawned more often: crippling self-doubt (freq bonus 3) The monster species that spawned more often: vodka drinker (freq bonus 7) The monster species that spawned more often: novel patch (freq bonus 6) The monster species that spawned more often: ÍTÝ‚«yW (freq bonus 6) The monster species that spawned more often: old red dragon (freq bonus 40) The monster species that spawned more often: petty living wall (freq bonus 4) The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: Magdalena's stinking combat boot The monster species that never randomly spawned: blink warp fungus The monster species that never randomly spawned: demolitions expert The monster species that never randomly spawned: anuban jackal The monster species that never randomly spawned: mind colony The monster species that never randomly spawned: Dr. Delilah The monster species that never randomly spawned: blood golem The monster species that never randomly spawned: crackling blob The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: plain cloak (homicidal cloak) The RNG hath decreed that this item was never generated: placeholder gloves (spanish gloves) The RNG hath decreed that this item was never generated: amulet of blindness (radiant) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 89) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 6) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 7) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 4) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 20) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: plugsuit (tightly fitting suit, freq bonus 25) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 9) The RNG hath decreed that this item was generated more often: knife ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 11) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 4) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 16) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 5) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 37) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: flying boots (battle boots) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: slime trap (freq bonus 3) Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (567) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...