Heliokopis, neutral male gnomish Wizard -------- |...f@.+ |......| |....... |...=..| -------- [Heliokopi the Evoker] St5 Dx18 Co7 In17 Wi8 Ch5 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Gem identification only worked 100 times out of 162 Scroll drop chance was reduced to 75% Ring drop chance was reduced to 74% Potion drop chance was reduced to 79% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34735 Monster spawn increase reached its maximum at turn 233485 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 224890 The monster class that cannot be genocided was rust monster or disenchanter Today, this monster class was always generated invisible: ghost The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: houndour (freq bonus 16) The monster species that spawned more often: white whale (freq bonus 3) The monster species that spawned more often: turkish woman (freq bonus 20) The monster species that spawned more often: healing warp patch (freq bonus 16) The monster species that spawned more often: slimy mold (freq bonus 10) The monster species that spawned more often: hole fungus (freq bonus 3) The monster species that spawned more often: magma vortex (freq bonus 10) The monster species that spawned more often: Hungry Times (freq bonus 4) The monster species that spawned more often: purple naga (freq bonus 4) The monster species that spawned more often: mirror mushroom (freq bonus 5) The monster species that spawned more often: Fanny (freq bonus 3) The monster species that spawned more often: doombat (freq bonus 9) The monster species that spawned more often: unmasked God-Emperor (freq bonus 14) The monster species that spawned more often: baal spy (freq bonus 2) The monster species that spawned more often: fire monster (freq bonus 3) The monster species that spawned more often: very old rainbow dragon (freq bonus 3) The monster species that spawned more often: Ariane's fleecy combat boot (freq bonus 7) The monster species that spawned more often: dark gray warp patch (freq bonus 12) The monster species that spawned more often: petro mimic (freq bonus 6) The monster species that spawned more often: clear worm mass (freq bonus 5) The monster species that never randomly spawned: deformed lizard The monster species that never randomly spawned: scrawny cat The monster species that never randomly spawned: real light hound The monster species that never randomly spawned: small healing permamimic The monster species that never randomly spawned: scream archer The monster species that never randomly spawned: amok running yardie The monster species that never randomly spawned: starmie The monster species that never randomly spawned: Vorlon missile The monster species that never randomly spawned: Haku, the River Dragon The monster species that never randomly spawned: Doctor Materialismus The RNG hath decreed that this item was never generated: nether beam (crashbug) The RNG hath decreed that this item was never generated: skullcap (metal disk) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: turquoise (green) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 24) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of magic resistance (ornamental cope, freq bonus 7) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 18) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 16) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 4) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 11) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 10) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 11) The RNG hath decreed that this item was generated more often: gold detection (THARR, freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 14) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 9) The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: light (glass, freq bonus 8) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 98) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this item was always generated cursed: star rod (rod) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this item was always generated cursed: amulet of fumbling (clumsy) The RNG hath decreed that this item was always generated cursed: x'mas cake ((null)) The RNG hath decreed that this trap was always invisible: temporary recursion trap The RNG hath decreed that this trap was generated more often: bigscript trap (freq bonus 5) Next attribute increase check would have come at turn 305 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (164) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - detect food 2 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...