Heliokopis, neutral male gnomish Wizard | .| ...| .....| --------- ...$ .......@. |.....f.| |.......| .......r| --------- [Heliokopi the Evoker] St4 Dx10 Co10 In12 Wi7 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 25 Tool identification only worked 5 times out of 13 Ring drop chance was reduced to 52% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 85% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20478 Monster spawn increase reached its maximum at turn 46456 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 55854 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: cerulean force fungus (freq bonus 16) The monster species that spawned more often: ki-rin (freq bonus 4) The monster species that spawned more often: water naga (freq bonus 14) The monster species that spawned more often: venus flytrap (freq bonus 8) The monster species that spawned more often: Deth (freq bonus 6) The monster species that spawned more often: cave crawler (freq bonus 7) The monster species that spawned more often: northerner (freq bonus 10) The monster species that spawned more often: slow warp fungus (freq bonus 28) The monster species that spawned more often: drone warp fungus (freq bonus 12) The monster species that spawned more often: raw mana vortex (freq bonus 6) The monster species that spawned more often: turtle (freq bonus 12) The monster species that spawned more often: nessian pit fiend (freq bonus 6) The monster species that spawned more often: hidden tracker (freq bonus 6) The monster species that spawned more often: spider monkey (freq bonus 3) The monster species that spawned more often: Robur, the Conqueror (freq bonus 8) The monster species that spawned more often: thorn thresher (freq bonus 14) The monster species that spawned more often: sow-stupid guy (freq bonus 7) The monster species that spawned more often: antisocial woman (freq bonus 4) The monster species that spawned more often: Nai-no-kami (freq bonus 12) The monster species that spawned more often: Paul (freq bonus 8) The monster species that never randomly spawned: Denise's girl shoe The monster species that never randomly spawned: galltrit The monster species that never randomly spawned: clap monster The monster species that never randomly spawned: yellow icky thing The monster species that never randomly spawned: weeping archangel The monster species that never randomly spawned: black panther The monster species that never randomly spawned: dryad The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: space pirate The monster species that never randomly spawned: kappa wizard The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: status stone (gray) The RNG hath decreed that this item was never generated: enlightenment (swirly) The RNG hath decreed that this item was never generated: athame ((null)) The RNG hath decreed that this item was never generated: white dragon scale shield (white dragonhide shield) The RNG hath decreed that this item was never generated: green lightsaber (lightsaber) The RNG hath decreed that this item was never generated: unwieldy gloves (graffiti gloves) The RNG hath decreed that this item was generated more often: trap detection (HOYO HOYO, freq bonus 6) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: switcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 364) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 119) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 4) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: stinking cloud (distorted, freq bonus 3) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 7) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 8) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 4) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 11) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 5) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 9) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 67) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 27) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: amulet of swimming (watery) The RNG hath decreed that this item was always generated cursed: mass healing (vermilion) The RNG hath decreed that this item was always generated cursed: amulet versus stone (lunate) The RNG hath decreed that this item was always generated cursed: crown ((null)) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 2) Next attribute increase check would have come at turn 380 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (994) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - healing 1 healing 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...