Heliokopis, neutral male gnomish Wizard ---.------+- |........... |...).%....| |..........| |..@f.....G+ ------------ [Heliokopi the Evoker] St9 Dx13 Co6 In13 Wi7 Ch5 WizGnoMalNeu Dlvl:1 $5 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 130 Monsters only dropped their musable items with 59% chance Scroll drop chance was reduced to 78% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 73% Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53490 Monster spawn increase reached its maximum at turn 73486 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 114954 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: fungus or mold (freq bonus 8) The monster species that spawned more often: undefined ufo part (freq bonus 10) The monster species that spawned more often: mana warp patch (freq bonus 18) The monster species that spawned more often: baluchitherium (freq bonus 9) The monster species that spawned more often: mana mauler (freq bonus 20) The monster species that spawned more often: death lich (freq bonus 12) The monster species that spawned more often: shaped stalk (freq bonus 12) The monster species that spawned more often: metallic laser (freq bonus 44) The monster species that spawned more often: aligned priest mummy (freq bonus 11) The monster species that spawned more often: nine of hearts (freq bonus 9) The monster species that spawned more often: inferno hound (freq bonus 10) The monster species that spawned more often: arceus (freq bonus 12) The monster species that spawned more often: red shyguy (freq bonus 10) The monster species that spawned more often: cave goblin (freq bonus 13) The monster species that spawned more often: thorn tree (freq bonus 26) The monster species that spawned more often: glowing growth (freq bonus 18) The monster species that spawned more often: Demogorgon (freq bonus 10) The monster species that spawned more often: forest moogle (freq bonus 20) The monster species that spawned more often: snake sniper (freq bonus 9) The monster species that spawned more often: super-old purple dragon (freq bonus 9) The monster species that spawned more often: blank force patch (freq bonus 9) The monster species that never randomly spawned: gorilla The monster species that never randomly spawned: yellow jaguar The monster species that never randomly spawned: kalashnikov wall The monster species that never randomly spawned: bloodthirsty piranha The monster species that never randomly spawned: brown naga hatchling The monster species that never randomly spawned: desert warp patch The monster species that never randomly spawned: leader badger The monster species that never randomly spawned: spectral warrior The monster species that never randomly spawned: psychic growth The monster species that never randomly spawned: dull force patch The monster class that always generated with extra speed: gnome The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: healing (LIFE RESTORATION) The RNG hath decreed that this item was never generated: disintegration beam (fuzzy) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 10) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: sodalith (blue, freq bonus 74) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 35) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 12) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: terere (nanika, freq bonus 6) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 6) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of acid resistance (venomous, freq bonus 11) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 64) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 13) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 7) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was always generated cursed: antimagic stone (gray) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this item was always generated cursed: plugsuit (tightly fitting suit) The RNG hath decreed that this trap was always invisible: heap of shit The RNG hath decreed that this trap was generated more often: trap door (freq bonus 1) Next attribute increase check would have come at turn 1150 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (154) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - wizard lock 2 matter 0% 100% d - create monster 4 attack 70% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...