Heliokopis, neutral male gnomish Wizard -------- -...@F.| ....f.... |.......| #.......| --......| -|--#--- [Heliokopi the Evoker] St6 Dx13 Co10 In13 Wi11 Ch8 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 42 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 241 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 42% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 70% Wand drop chance was reduced to 91% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21053 Monster spawn increase reached its maximum at turn 44190 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 1850838 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: vampire (freq bonus 7) The monster species that spawned more often: Rame Duck (freq bonus 22) The monster species that spawned more often: shatterwater vortex (freq bonus 9) The monster species that spawned more often: Mandarina (freq bonus 88) The monster species that spawned more often: roast pig (freq bonus 24) The monster species that spawned more often: Franzi's wedge sandal (freq bonus 8) The monster species that spawned more often: legion devil buzzer (freq bonus 9) The monster species that spawned more often: gnosis sephirah (freq bonus 8) The monster species that spawned more often: swamp inhabitant (freq bonus 8) The monster species that spawned more often: duergar warrior (freq bonus 22) The monster species that spawned more often: scruffy little dog (freq bonus 22) The monster species that spawned more often: Conny (freq bonus 8) The monster species that spawned more often: radiant spore (freq bonus 18) The monster species that spawned more often: savage bear (freq bonus 9) The monster species that spawned more often: magic fungus (freq bonus 16) The monster species that spawned more often: time warp fungus (freq bonus 9) The monster species that spawned more often: undead bard (freq bonus 16) The monster species that spawned more often: six-footed snake (freq bonus 10) The monster species that spawned more often: zombified dwarf (freq bonus 10) The monster species that spawned more often: Gerrit (freq bonus 10) The monster species that spawned more often: abnormal fungus (freq bonus 14) The monster species that never randomly spawned: steelix The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: clay statue The monster species that never randomly spawned: vibration hound The monster species that never randomly spawned: Arucueid Bruenstud The monster species that never randomly spawned: tyrannosaur The monster species that never randomly spawned: brown draconian The monster species that never randomly spawned: master couatl The monster species that never randomly spawned: novice dark wall The monster species that never randomly spawned: undead librarian The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: boots of fainting (cast iron boots) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: make invisible (marble) The RNG hath decreed that this item was never generated: baked sweet potato ((null)) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 12) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 20) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 21) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: soundproof helmet (wok-shaped helmet, freq bonus 54) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 19) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 27) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 7) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 12) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of leech (energizer cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 33) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: soundproof helmet (wok-shaped helmet) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this trap was always invisible: sound trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 1) Next attribute increase check would have come at turn 862 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (448) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - endure heat 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...