Heliokopis, neutral male gnomish Wizard - -----.------ |.$........... |............| |.........@f.| -------------- [Heliokopi the Evoker] St5 Dx11 Co10 In22 Wi7 Ch4 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 73% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79125 Monster spawn increase reached its maximum at turn 89925 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 247209 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: bebelith (freq bonus 32) The monster species that spawned more often: porter yellow light (freq bonus 6) The monster species that spawned more often: vacuum patch (freq bonus 8) The monster species that spawned more often: pseudo elf thief (freq bonus 4) The monster species that spawned more often: elder multi-hued jelly (freq bonus 18) The monster species that spawned more often: black snake (freq bonus 14) The monster species that spawned more often: Nether Kop (freq bonus 8) The monster species that spawned more often: nightly patch (freq bonus 5) The monster species that spawned more often: gecko mummy (freq bonus 4) The monster species that spawned more often: drow rogue (freq bonus 6) The monster species that spawned more often: lower hulk (freq bonus 36) The monster species that spawned more often: hill troll (freq bonus 6) The monster species that spawned more often: six of clubs (freq bonus 6) The monster species that spawned more often: Solvejg's other mocassin (freq bonus 6) The monster species that spawned more often: elderly gentleman (freq bonus 6) The monster species that spawned more often: leech swarm (freq bonus 32) The monster species that spawned more often: intelligent trove (freq bonus 4) The monster species that spawned more often: white slime (freq bonus 5) The monster species that spawned more often: spark bug (freq bonus 20) The monster species that spawned more often: adventurer warp patch (freq bonus 6) The monster species that never randomly spawned: stone ooze The monster species that never randomly spawned: farter lich The monster species that never randomly spawned: elder racoon dog The monster species that never randomly spawned: azure fungus The monster species that never randomly spawned: multi-hued warp patch The monster species that never randomly spawned: Zappa the Possessed The monster species that never randomly spawned: cheep-cheep king The monster species that never randomly spawned: disenchanter growth The monster species that never randomly spawned: Jauffre The monster species that never randomly spawned: agent black force fungus The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: wing cloak (angelic cloak) The RNG hath decreed that this item was never generated: invulnerability (icy) The RNG hath decreed that this item was never generated: gain level (overpowered) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: sakura mochi ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 2) The RNG hath decreed that this item was generated more often: item-teleporting stone (gray, freq bonus 48) The RNG hath decreed that this item was generated more often: gravity beam (heavy, freq bonus 18) The RNG hath decreed that this item was generated more often: katyusha (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 24) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 182) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of slowing (ice-cold gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 10) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 40) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 18) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: assault rifle ((null)) The RNG hath decreed that this item was always generated cursed: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: ice (ice-cold) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: unskilled trap (freq bonus 2) Next attribute increase check would have come at turn 449 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (459) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Heliokopis the Wizard...