Heliokopis, neutral male gnomish Wizard ----- |...| |@..| f...+ |...| -.--- [Heliokopi the Evoker] St8 Dx11 Co12 In9 Wi4 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw28(28) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 189 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 32% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 52% Potion drop chance was reduced to 90% Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18194 Monster spawn increase reached its maximum at turn 33180 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 547865 The monster class that cannot be genocided was lizard The monster class that was spawned more often: elemental (freq bonus 2) The monster species that spawned more often: clock golem (freq bonus 18) The monster species that spawned more often: petit pseudo rat (freq bonus 12) The monster species that spawned more often: guardian naga hatchling (freq bonus 8) The monster species that spawned more often: red river hog (freq bonus 10) The monster species that spawned more often: green nightmare (freq bonus 6) The monster species that spawned more often: shaolin priestess (freq bonus 8) The monster species that spawned more often: armadillo (freq bonus 12) The monster species that spawned more often: schizophrenic (freq bonus 6) The monster species that spawned more often: naga pitmaster (freq bonus 4) The monster species that spawned more often: ass troll (freq bonus 3) The monster species that spawned more often: Annika (freq bonus 8) The monster species that spawned more often: the ghosts (freq bonus 16) The monster species that spawned more often: red puyo (freq bonus 10) The monster species that spawned more often: flying moyatto ball (freq bonus 5) The monster species that spawned more often: idiot (freq bonus 4) The monster species that spawned more often: copper dragon bat (freq bonus 10) The monster species that spawned more often: thick vrock (freq bonus 4) The monster species that spawned more often: crunchy fungus (freq bonus 10) The monster species that spawned more often: voodoo fetish shaman (freq bonus 8) The monster species that spawned more often: green hulk (freq bonus 10) The monster species that never randomly spawned: Miki Onimaru The monster species that never randomly spawned: mobat The monster species that never randomly spawned: special colony The monster species that never randomly spawned: pure white unicorn The monster species that never randomly spawned: sky drake The monster species that never randomly spawned: eye of the deep The monster species that never randomly spawned: false force fungus The monster species that never randomly spawned: static electricity The monster species that never randomly spawned: freemason initiate The monster species that never randomly spawned: translucent warp patch The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: volcanic glass fragment (gray) The RNG hath decreed that this item was never generated: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 56) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 86) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 17) The RNG hath decreed that this item was generated more often: repair armor (pergament, freq bonus 7) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 24) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 24) The RNG hath decreed that this item was generated more often: gauntlets of free action (comfortable gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: oil lamp (lamp, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of reflection (funeral cloak, freq bonus 164) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 8) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 5) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 9) The RNG hath decreed that this item was generated more often: amber (yellowish brown, freq bonus 8) The RNG hath decreed that this item was generated more often: silver shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 8) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 3) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: turquoise (green) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this trap was always invisible: magical device trap The RNG hath decreed that this trap was generated more often: low effect trap (freq bonus 48) Next attribute increase check would have come at turn 2822 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (86) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - confuse monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...