Heliokopis, neutral male gnomish Wizard ------- ....%.| |f@...| |.....| |..`... |.[...| |.....| --.---- [Heliokopi the Evoker] St7 Dx6 Co10 In14 Wi5 Ch7 WizGnoMalNeu Dlvl:1 $0 HP16(16) Pw30(30) AC10 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Heliokopis, welcome to SlashEMExtended! You are a neutral male gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Really quit [yes/no]? (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 23 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 79% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 68% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 20211 Monster spawn increase reached its maximum at turn 81891 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 166060 The monster class that cannot be genocided was mimic The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: sneaker (freq bonus 5) The monster species that spawned more often: holy roller coaster (freq bonus 12) The monster species that spawned more often: haxor (freq bonus 4) The monster species that spawned more often: random number generator (freq bonus 6) The monster species that spawned more often: skeletal horror (freq bonus 4) The monster species that spawned more often: vampiric growth (freq bonus 5) The monster species that spawned more often: lowercase minotaur (freq bonus 5) The monster species that spawned more often: Maurus (freq bonus 5) The monster species that spawned more often: fissure fisher (freq bonus 6) The monster species that spawned more often: dwarf high priest (freq bonus 2) The monster species that spawned more often: dark colony (freq bonus 10) The monster species that spawned more often: Kaster Maen (freq bonus 2) The monster species that spawned more often: aqua kobold (freq bonus 4) The monster species that spawned more often: undead caveman (freq bonus 3) The monster species that spawned more often: special warp patch (freq bonus 10) The monster species that spawned more often: elf battlemaster (freq bonus 6) The monster species that spawned more often: old rainbow dragon (freq bonus 8) The monster species that spawned more often: leopard (freq bonus 24) The monster species that spawned more often: Anti-Elbereth Leader (freq bonus 3) The monster species that spawned more often: vindscreen viper (freq bonus 6) The monster species that never randomly spawned: secluded force fungus The monster species that never randomly spawned: scruffy little dog The monster species that never randomly spawned: clockwork soldier The monster species that never randomly spawned: celtic leprechaun The monster species that never randomly spawned: greedy prostitute The monster species that never randomly spawned: sloppy mushroom The monster species that never randomly spawned: stegocentipede The monster species that never randomly spawned: hell fire rogue The monster species that never randomly spawned: floating mimic The monster species that never randomly spawned: reddish force patch The RNG hath decreed that this item was never generated: holy wafer ((null)) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 14) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 79) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spawn cloak (voluminous cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 37) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 17) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 32) The RNG hath decreed that this item was generated more often: nastiness (GO TEAM NASTYTRAP, freq bonus 19) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 7) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 20) The RNG hath decreed that this item was generated more often: helm of sensory deprivation (tight helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 13) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 8) The RNG hath decreed that this item was generated more often: spetum (forked polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 4) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 10) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: status stone (gray) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this trap was always invisible: mana pit The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 4) Next attribute increase check would have come at turn 738 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Thoth You could not have safely prayed (554) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect monsters 4 divine 52% 300% d - endure cold 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Heliokopis the Wizard...